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SCons: Enable /WX on LINKFLAGS for MSVC with werror=yes #80711

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akien-mga
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@akien-mga akien-mga commented Aug 17, 2023

Draft as it should fail due to #80095 (comment).
Edit: Fixed by #80713.

For the record, the option is already enabled in godot-cpp, unconditionally: https://github.com/godotengine/godot-cpp/blob/master/tools/windows.py#L35
I guess it makes sense there as we don't want potential linking warnings that would impact loading dynamic libraries.

@akien-mga akien-mga added enhancement platform:windows topic:buildsystem cherrypick:3.x Considered for cherry-picking into a future 3.x release cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release labels Aug 17, 2023
@akien-mga akien-mga added this to the 4.2 milestone Aug 17, 2023
@akien-mga akien-mga marked this pull request as ready for review August 17, 2023 13:52
@akien-mga akien-mga requested a review from a team as a code owner August 17, 2023 13:52
@akien-mga akien-mga requested a review from a team August 17, 2023 13:52
@akien-mga akien-mga merged commit ff5c884 into godotengine:master Aug 18, 2023
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@akien-mga akien-mga deleted the scons-msvc-werror-link-flags branch August 18, 2023 07:32
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Cherry-picked for 3.6.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Aug 29, 2023
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Cherry-picked for 4.1.2.

@YuriSizov YuriSizov removed the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Sep 20, 2023
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