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Make editor camera speed indicator use m/s and m #81810

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merged 1 commit into from
Sep 18, 2023

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@AThousandShips AThousandShips added this to the 4.2 milestone Sep 17, 2023
@AThousandShips AThousandShips requested a review from a team as a code owner September 17, 2023 15:49
@AThousandShips AThousandShips added cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release enhancement labels Sep 17, 2023
@AThousandShips AThousandShips marked this pull request as draft September 17, 2023 15:54
@AThousandShips AThousandShips changed the title Make editor camera speed indicator use m/s Make editor camera speed indicator use m/s and m Sep 17, 2023
@AThousandShips AThousandShips marked this pull request as ready for review September 17, 2023 16:00
@AThousandShips AThousandShips changed the title Make editor camera speed indicator use m/s and m Make editor camera speed indicator use m/s Sep 17, 2023
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AThousandShips commented Sep 17, 2023

Unsure if the normal camera indicator, which represents cursor.distance, is also meters

Edit: Adding for now, will remove if incorrect

Edit 2: Looks like meters from an intuitive zooming around

@AThousandShips AThousandShips changed the title Make editor camera speed indicator use m/s Make editor camera speed indicator use m/s and m Sep 17, 2023
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@Calinou Calinou left a comment

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For context, these were initially displayed as "units" as meter suffixes weren't present in inspector properties at the time I added these labels.

It makes sense to call them meters, now that we use this terminology elsewhere in the editor.

@akien-mga akien-mga merged commit 9892bc2 into godotengine:master Sep 18, 2023
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Thanks!

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Thank you!

@AThousandShips AThousandShips deleted the camera_m branch September 18, 2023 08:50
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Cherry-picked for 4.1.2.

@YuriSizov YuriSizov removed the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Sep 21, 2023
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5 participants