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C#: Add Vector2/3/4i.MAX and MIN #81819

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merged 1 commit into from
Sep 19, 2023

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@Chaosus Chaosus commented Sep 17, 2023

Continuation of #81741 (for C#).

@Chaosus Chaosus requested a review from a team as a code owner September 17, 2023 18:01
@Chaosus Chaosus added this to the 4.2 milestone Sep 17, 2023
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@raulsntos raulsntos left a comment

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Just a nit with the documentation, but otherwise looks great. Thanks!

modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4I.cs Outdated Show resolved Hide resolved
modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4I.cs Outdated Show resolved Hide resolved
@akien-mga akien-mga merged commit c78d0e2 into godotengine:master Sep 19, 2023
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Thanks!

@Chaosus Chaosus deleted the cs_max_min_vectors branch September 19, 2023 07:44
@akien-mga akien-mga changed the title Add Vector2/3/4i.MAX and MIN (C#) C#: Add Vector2/3/4i.MAX and MIN Oct 3, 2023
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3 participants