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[macOS] Enforce non-zero window size. #82037

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merged 1 commit into from
Sep 21, 2023

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@bruvzg bruvzg commented Sep 21, 2023

Display scaling can cause 1, 1 (e.g, color picker window) requested window size to be rounded down to 0, 0, which cause OpenGL crash.

Fixes #81811

@bruvzg bruvzg added this to the 4.2 milestone Sep 21, 2023
@bruvzg bruvzg requested a review from a team as a code owner September 21, 2023 09:39
@akien-mga akien-mga merged commit 603119d into godotengine:master Sep 21, 2023
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Thanks!

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Clicking on Color Picker in Compatibility mode crashes the application on MacOS
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