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Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready #83781

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martinfelis
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@martinfelis martinfelis commented Oct 22, 2023

Fixes #83326.

The issue was introduced in the refactoring done in 1b95827.

@martinfelis martinfelis requested a review from a team as a code owner October 22, 2023 15:03
@AThousandShips AThousandShips added this to the 4.2 milestone Oct 22, 2023
@YuriSizov YuriSizov changed the title Ensure AnimationPlayer evaluate animations when autoplay is enabled a… Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready Nov 13, 2023
scene/animation/animation_player.cpp Outdated Show resolved Hide resolved
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…nd node becomes ready.

Fixes godotengine#83326.

The issue was introduced in the refactoring done in 1b95827.
@martinfelis martinfelis force-pushed the fix-animationplayer-ready-autoplay branch from ed88521 to f04ec34 Compare November 14, 2023 07:32
@akien-mga akien-mga merged commit 7c7d9e2 into godotengine:master Nov 14, 2023
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@akien-mga
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Thanks! And congrats for your first merged Godot contribution 🎉

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Hooray! Keep it up!

@martinfelis martinfelis deleted the fix-animationplayer-ready-autoplay branch November 17, 2023 07:55
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Autoplay animation of AnimationPlayer starts one frame late
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