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Fix normals in TileSet when using CanvasTextures #83887

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groud
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@groud groud commented Oct 24, 2023

Closes #83874

Also solves a bunch of error being printed when the provided normal map is not the same size as the diffuse map.

@groud groud added this to the 4.2 milestone Oct 24, 2023
@akien-mga akien-mga merged commit 1a3db24 into godotengine:master Oct 25, 2023
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Thanks!

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Successfully merging this pull request may close these issues.

When setting a CanvasTexture for TileMap, there will be lighting errors
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