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Add "Create Emission Points From Mesh" option to the particle editor plugin #84124

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@Patchcoat Patchcoat commented Oct 28, 2023

Fixes #33099.

This fix applies to both CPU and GPU particles.

Because the mesh is loaded from a resource and not from an existing node, emission points are centered around the particle node instead of some other object in the scene. Other than that, the behavior is identical to creating emission points from a node.

@Patchcoat Patchcoat requested a review from a team as a code owner October 28, 2023 19:46
@AThousandShips AThousandShips added this to the 4.3 milestone Oct 28, 2023
@AThousandShips AThousandShips added cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels Oct 28, 2023
@YuriSizov YuriSizov changed the title Added 'Create Emission Points From Mesh' option to the particle editor plugin Add "Create Emission Points From Mesh" option to the particle editor plugin Dec 4, 2023
@YuriSizov YuriSizov added enhancement and removed bug cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels Dec 4, 2023
@QbieShay QbieShay self-assigned this Dec 16, 2023
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Assigned myself to test and revview

@clayjohn clayjohn modified the milestones: 4.3, 4.4 Jul 24, 2024
@clayjohn clayjohn added the cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release label Jul 24, 2024
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cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release enhancement topic:editor topic:particles
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Particles editor plugin generate emission point from mesh file broken
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