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VisualShader: Refactor use of Connection #84969

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merged 1 commit into from
Dec 11, 2023

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alesliehughes
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As discussed previously, refactor some code.

@alesliehughes alesliehughes requested a review from a team as a code owner November 16, 2023 10:46
@Calinou Calinou added this to the 4.x milestone Nov 16, 2023
@akien-mga akien-mga changed the title Visual shader refacter use of connection Visual shader refactor use of connection Nov 16, 2023
@akien-mga akien-mga changed the title Visual shader refactor use of connection VisualShader: Refactor use of Connection Nov 16, 2023
@AThousandShips
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For posterity please link to where this was discussed, assuming it was in a PR

@alesliehughes
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It was in #84832

@alesliehughes alesliehughes force-pushed the shader_refactor branch 2 times, most recently from b1834ff to d5e3e62 Compare December 11, 2023 20:36
@akien-mga akien-mga modified the milestones: 4.x, 4.3 Dec 11, 2023
@akien-mga akien-mga merged commit 4450ae9 into godotengine:master Dec 11, 2023
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@akien-mga
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Thanks!

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4 participants