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Fix update_property() in particle material editor #89048

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Mar 1, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -386,7 +386,7 @@ void ParticleProcessMaterialMinMaxPropertyEditor::setup(float p_min, float p_max
}

void ParticleProcessMaterialMinMaxPropertyEditor::update_property() {
const Vector2i value = get_edited_property_value();
const Vector2 value = get_edited_property_value();
min_range->set_value(value.x);
max_range->set_value(value.y);
_update_slider_values();
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