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Fix mouse events when physics_object_picking_first_only enabled #89643

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Apr 30, 2024
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7 changes: 4 additions & 3 deletions scene/main/viewport.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -856,9 +856,10 @@ void Viewport::_process_picking() {

if (send_event) {
co->_input_event_call(this, ev, res[i].shape);
if (physics_object_picking_first_only) {
break;
}
}

if (physics_object_picking_first_only) {
break;
}
}
}
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