Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix Line2D joints with joint_mode set to Round rendered "flipped" for a 180 degree angle. #90786

Merged
merged 1 commit into from
Apr 23, 2024

Conversation

m4rr5
Copy link
Contributor

@m4rr5 m4rr5 commented Apr 17, 2024

@m4rr5 m4rr5 requested a review from a team as a code owner April 17, 2024 10:31
@KoBeWi KoBeWi added this to the 4.3 milestone Apr 17, 2024
@AThousandShips AThousandShips changed the title Fixes Line2D joints with "joint_mode" set to Round rendered "flipped" for a 180 degree angle. Fix Line2D joints with joint_mode set to Round rendered "flipped" for a 180 degree angle. Apr 17, 2024
Copy link
Member

@clayjohn clayjohn left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Makes sense!

@akien-mga akien-mga merged commit 2463e42 into godotengine:master Apr 23, 2024
16 checks passed
@akien-mga
Copy link
Member

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Line2D joints rendered "flipped" for a 180 degree angle regardless of "joint_mode" setting.
4 participants