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Make the "Quick Open" dialog available via EditorInterface
#97633
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Needs rebase after #56772 |
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editor/editor_interface.cpp
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@@ -36,6 +36,7 @@ | |||
#include "editor/editor_main_screen.h" | |||
#include "editor/editor_node.h" | |||
#include "editor/editor_paths.h" | |||
#include "editor/editor_quick_open.h" |
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#include "editor/editor_quick_open.h" | |
#include "editor/gui/editor_quick_open_dialog.h" |
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The way the dialog is used and some features changed. It will require a bit more changes.
It is a close-on-selection dialogue now. Support for multi-selection was removed. |
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I changed the arguments to match the new implementation. Also, there was no way to tell if the dialog was canceled since the new implementation uses a callback instead of signals and it doesn't call when canceled. I made changes so it calls with an empty string when canceled. |
error when using default second argument. You can make it default to
Is it a problem that canceled dialog doesn't call the callback?
Opening multiple files with the dialog is rather rare, so it was removed to allow opening the file faster. |
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Not sure if that's possible with the binding API, I couldn't find any example. I made it a required argument with an error check.
Not for the editor's current behavior. But for addons the user may want a way to know. The other popups call it when canceled as well. |
You could use
You can make a TypedArray variable, append default and put it in DEFVAL. |
editor/editor_interface.cpp
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@@ -336,6 +337,20 @@ void EditorInterface::popup_property_selector(Object *p_object, const Callable & | |||
property_selector->connect(SNAME("canceled"), canceled_callback, CONNECT_DEFERRED); | |||
} | |||
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void EditorInterface::popup_quick_open(const Callable &p_callback, const TypedArray<StringName> &p_base_types) { | |||
ERR_FAIL_COND_MSG(p_base_types.is_empty(), "The list of base types for quick open dialog can't be empty."); |
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Alternatively, you can just append "Resource" when the array is empty.
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Windows don't have it. Used |
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Although it works fine CI is failing because the test suite doesn't support appended values for TypedArrays. godot\tests/core/object/test_class_db.h(453): ERROR: CHECK_FALSE( !arg_defval_valid_data ) is NOT correct!
values: CHECK_FALSE( true )
logged: Invalid default value for parameter 'base_types' of method 'EditorInterface.popup_quick_open'. Must be zero. |
Well after you made |
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editor/editor_interface.cpp
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for (int i = 0; i < p_base_types.size(); i++) { | ||
base_types.append(p_base_types[i]); |
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for (int i = 0; i < p_base_types.size(); i++) { | |
base_types.append(p_base_types[i]); | |
for (const StringName &type : p_base_types) { | |
base_types.append(type); |
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This is another thing with TypedArrays that fail CI even though it works fine.
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Maybe you need to use Variant as type.
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I don't see much benefit. TypedArrays are iterated with regular loops throughout the code base, including other PRs I did.
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Likely because range iteration on Array wasn't supported until recently and there is legacy code.
But whatever, someone might make a cleanup pass in the future anyway.
Looks good now. One last thing that would be nice is checking for supported types. QuickOpen dialog only supports Resource types, if you use e.g. Node or some non-existent type, the dialog will be empty with no proper feedback. You can check valid types like this: for (const StringName &type : p_base_types) {
ERR_FAIL_COND_MSG(!ClassDB::is_parent_class(type, "Resource"), "Only Resource-deriving types are supported in QuickOpen.");
} It should also be documented in the method's description. |
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Thanks! |
Allows to use the "Quick Open" dialog in tool scripts via the
EditorInterface
without exposing internal classes. Works the same as other editor popups added in #81655.