Releases: goldmojo/mame4all
Releases · goldmojo/mame4all
Release-7-params : Fix version - Return to UI after emulation exit
Version changes on request :
- [Fix] If the emulation is started from Mame4all UI, returns to the UI when emulation stops. If the emulation is started from a frontend, returns to the frontend when emulation stops.
Edit : Added a mame4all-params-7-skipwarnings_ui_only.opk for those who don't use any frontend and only need the original Mame4all UI. It limits the deployment to a single icon.
Release-6-params : Vertical games ROL + per game configuration + games aliases
Version changes on request :
- [Fix] Each game can have a dedicated configuration set using Mame4All UI. This configuration is now loaded when the game is started from Simple Menu or any command line call.
- [Change] Added X-OD-Alias=aliases.txt in the opk to convert file names into game names.
- [Change] Vertical games are now rotated left (like in FBA) and right stick is used for controls (on the same side of the screen as the buttons). Nota : CPS1 vertical games (1941 for example) still rotates in the bad direction (something should be hardcoded in cps1.c video driver).
Release-5-params : Cosmetic version - Change EXIT to Power button
Version changes on request :
- You can now exit emulation using a single click on "Power" button instead of L + R + START 😉
- Added a compilation option to skip mame warnings before starting the emulation (two versions of the OPK are available)
Release-4-params : Fix version - neomame is working again from command line
This is a quick fix version : Neogeo games are now working from command line.
Release-3-params : OpenDingux optimisations
This version integrates these optimisations from https://github.com/Nebuleon for OpenDingux :
- One of the commits is aimed at reducing audio underruns causing crackling, by buffering a bit more of the audio at once. This introduces a bit of lag in the audio (1 SDL buffer's worth, which is about 20 milliseconds).
- One of the commits is aimed at requesting triple-buffering on OpenDingux for the GCW Zero. It allows some games that run between 30 and 60 FPS, which display at 30 FPS with double-buffering, to emulate and display, as well as synthesise audio for, more frames per second.
- One of the commits builds MAME4ALL with -O3 and default toolchain flags instead of being explicit about MIPS-specific flags. This allows the toolchain's optimisations to evolve.
Release-2-params-RG350-toolchain
Added artworks and samples (removed from first version)
Release-1-params-RG350-toolchain
Based on alexmaul GCW0 version (https://github.com/alekmaul/mame4all), 3 modifications :
- Removed the splash screen
- Removed the samples
- Created 2 shortcuts in order to launch emu with frontend or with command line (file explorer)
Note : Emulator argument is the path to the rom file (ex: /media/sdcard/roms/Mame/1941.zip)