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If I remove the configuration, then I get the following error message: <PATH_TO_PROJECT>/ARCoreGARSession.framework/ARCoreGARSession(GARSession.o), building for iOS Simulator, but linking in object file built for iOS, for architecture arm64.
The problem with EXCLUDED_ARCHS present in the config is that on M1/M2 MacBooks, it causes a lot of trouble. The biggest issue is that we cannot execute test suites due to the following error:
The bundle “<TEST_SUITE>.xctest” couldn’t be loaded because it doesn’t contain a version for the current architecture. The bundle doesn’t contain a version for the current architecture. Try installing a universal version of the bundle.
...
<TEST_SUITE>.xctest/<TEST_SUITE>' (mach-o file, but is an incompatible architecture (have 'x86_64', need 'arm64'))
Why is the exclusion of the arm64 architecture for simulators necessary? I think the best solution would be to provide xcframeworks that contain all the necessary combinations of architectures for physical devices and simulators.
The text was updated successfully, but these errors were encountered:
The current Pod spec requires the following configuration:
EXCLUDED_ARCHS[sdk=iphonesimulator*]": "arm64
If I remove the configuration, then I get the following error message:
<PATH_TO_PROJECT>/ARCoreGARSession.framework/ARCoreGARSession(GARSession.o), building for iOS Simulator, but linking in object file built for iOS, for architecture arm64
.The problem with
EXCLUDED_ARCHS
present in the config is that on M1/M2 MacBooks, it causes a lot of trouble. The biggest issue is that we cannot execute test suites due to the following error:Why is the exclusion of the
arm64
architecture for simulators necessary? I think the best solution would be to providexcframeworks
that contain all the necessary combinations of architectures for physical devices and simulators.The text was updated successfully, but these errors were encountered: