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October 2019 release

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@tkoeppe tkoeppe released this 07 Oct 17:44
· 95 commits to master since this release

New Levels:

  1. Psychlab.

    1. contributed/psychlab/cued_temporal_production
    2. contributed/psychlab/memory_suite_01/arbitrary_visuomotor_mapping_train
    3. contributed/psychlab/memory_suite_01/arbitrary_visuomotor_mapping_holdout_interpolate
    4. contributed/psychlab/memory_suite_01/arbitrary_visuomotor_mapping_holdout_extrapolate
    5. contributed/psychlab/memory_suite_01/change_detection_train
    6. contributed/psychlab/memory_suite_01/change_detection_holdout_interpolate
    7. contributed/psychlab/memory_suite_01/change_detection_holdout_extrapolate
    8. contributed/psychlab/memory_suite_01/continuous_recognition_train
    9. contributed/psychlab/memory_suite_01/continuous_recognition_holdout_interpolate
    10. contributed/psychlab/memory_suite_01/continuous_recognition_holdout_extrapolate
    11. contributed/psychlab/memory_suite_01/what_then_where_train
    12. contributed/psychlab/memory_suite_01/what_then_where_holdout_interpolate
    13. contributed/psychlab/ready_set_go
    14. contributed/psychlab/temporal_bisection
    15. contributed/psychlab/temporal_discrimination
    16. contributed/psychlab/visuospatial_suite/memory_guided_saccade
    17. contributed/psychlab/visuospatial_suite/odd_one_out
    18. contributed/psychlab/visuospatial_suite/pathfinder
    19. contributed/psychlab/visuospatial_suite/pursuit
    20. contributed/psychlab/visuospatial_suite/visual_match
    21. contributed/psychlab/visuospatial_suite/visually_guided_antisaccade
    22. contributed/psychlab/visuospatial_suite/visually_guided_prosaccade

Minor Improvements:

  1. The game demo executable can now print observations at each step.

EnvCApi Changes:

  1. The meaning of major and minor versions and the resulting notions of stability are clarified. The new API version is 1.3 (up from 1.2).
  2. The EnvCApi act function is now deprecated in favour of two finer-grained functions: A call to act should be replaced by a call act_discrete to set discrete actions, followed by an optional call to act_continuous to set continuous actions. (DeepMind Lab does not use continuous actions.)
  3. New support for "text actions", which can be set with the new act_text API function. (DeepMind Lab does not use text actions.)

Bug Fixes:

  1. Observation 'DEBUG.CAMERA_INTERLEAVED.TOP_DOWN' is now correct for levels dmlab30/explore_object_rewards_{few,many}.

    An error is now raised if there is not enough space to place every possible room (regardless of whether the random generation actually produces a room of excessive size) and if a non-zero number of rooms was requested.

    The affected levels have been updated and will generate layouts similar to before, but the whole maze is offset by 100 units, and object placements will change.

  2. Fix top-down camera for language levels.

  3. Correct typo in bot Leonis, skill level 1, based on OpenArena's bot code gargoyle_c.c.

  4. Tensor scalar operations using arrays now work similar to the way they do with single values.