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Fix incomplete use of MI for debugCombineArrayTexture
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`commit` call is required before `use`, which became a new norm for the
new descriptor set design.
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z3moon committed Sep 30, 2024
1 parent 2cade20 commit be5e990
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions filament/src/PostProcessManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3410,6 +3410,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::debugCombineArrayTexture(Fra
float(vp.width) / inputDesc.width,
float(vp.height) / inputDesc.height
});
mi->commit(driver);
mi->use(driver);

auto pipeline = material.getPipelineState(mEngine);
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