A Gradle plugin for providing your secrets securely to your Android project.
This Gradle plugin reads secrets from a properties file not checked into version control,
such as local.properties
, and expose those properties as variables in the Gradle-generated BuildConfig
class and in the Android manifest file.
DISCLAIMER: This plugin is primarily for hiding your keys from version control. Since your key is part of the static binary, your API keys are still recoverable by decompiling an APK. So, securing your key using other measures like adding restrictions (if possible) are recommended.
- Gradle-based Android project
- Android Gradle plugin 7.0.2
NOTE: Starting from v1.1.0, the plugin ID was changed to "com.google.android.libraries.mapsplatform.secrets-gradle-plugin" and the plugin is now being distributed via Google Maven (gMaven). You can still download previous versions of the plugin from Gradle's plugin portal, but new versions will now only be distributed through gMaven.
- In your project's root
build.gradle
file:
Groovy:
buildscript {
dependencies {
classpath "com.google.android.libraries.mapsplatform.secrets-gradle-plugin:secrets-gradle-plugin:2.0.1"
}
}
Kotlin:
buildscript {
dependencies {
classpath("com.google.android.libraries.mapsplatform.secrets-gradle-plugin:secrets-gradle-plugin:2.0.1")
}
}
- In your app-level
build.gradle
file:
Groovy:
plugins {
id 'com.google.android.libraries.mapsplatform.secrets-gradle-plugin'
}
Kotlin:
plugins {
id("com.google.android.libraries.mapsplatform.secrets-gradle-plugin")
}
This plugin also supports library module type (com.android.library
). Just install the plugin in your library-level build.gradle
file and keys will be visible inside that module as well.
Snapshot releases, which are distributed via GitHub Packages, are also available for latest fixes. To use a snapshot release, add the following repository to your project-level build.gradle
file:
Groovy:
buildscript {
repositories {
maven {
url = uri("https://maven.pkg.github.com/google/secrets-gradle-plugin")
credentials {
username = project.findProperty("GITHUB_USER") ?: System.getenv("GITHUB_USER")
password = project.findProperty("GITHUB_TOKEN") ?: System.getenv("GITHUB_TOKEN")
}
}
}
dependencies {
classpath "com.google.android.libraries.mapsplatform.secrets-gradle-plugin:secrets-gradle-plugin:<version>-SNAPSHOT"
}
}
Also, see Authenticating to GitHub Packages.
Example contents of local.properties
under your root project:
apiKey=YOUR_API_KEY
After applying the plugin and building your project, the API key then becomes accessible in two ways.
- As a
BuildConfig
value:
val apiKey = BuildConfig.apiKey
- As a variable accessible in your
AndroidManifest.xml
file:
<meta-data android:value="${apiKey}" />
For CI/CD systems, consider creating and checking in version control a default properties file with all
the same keys required by your app but with safe default values. To do this, create a properties file
and set the defaultPropertiesFileName
value to that file name. For example:
secrets {
defaultPropertiesFileName = 'local.defaults.properties'
}
The plugin can optionally be configured:
secrets {
// Change the properties file from the default "local.properties" in your root project
// to another properties file in your root project.
propertiesFileName 'secrets.properties'
// A properties file containing default secret values. This file can be checked in version
// control.
defaultPropertiesFileName = 'secrets.defaults.properties'
// Configure which keys should be ignored by the plugin by providing regular expressions.
// "sdk.dir" is ignored by default.
ignoreList.add("keyToIgnore") // Ignore the key "keyToIgnore"
ignoreList.add("sdk.*") // Ignore all keys matching the regexp "sdk.*"
}
To set build-variant specific properties (build type or flavor), create a properties file at the
root directory of the project with the same name as the variant. For example, to set keys specific
for the release
build type, create a new file called release.properties
containing
release-specific keys.
Contributions to this library are always welcome and highly encouraged!
See CONTRIBUTING.md and CODE_OF_CONDUCT.md for more information on how to get started.
Apache 2.0. See LICENSE for more information.