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Batched Packed and Distributed Allocations (#804)
* Batched Packed and Distributed Allocations This implements a batching algorithm for Packed and Distributed GameServerAllocations (GSA). This ensures that we can still get high throughout on GSA's, while retaining a tight packing of Allocated GameServers on each node with the Packed strategy. The Distributed strategy is now implemented with a randomised Allocation process, so ensure distributed load under this strategy. Closes #783 * Move updateQueue into allocationUpdateWorkers. * Add large explanatory code block.
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