Finalizer for GameServer until backing Pods are Terminated #40
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Because we allocate a port to a GameSever, we cannot delete the GameServer until that port is free again.
This means that a GameServer must not be hard deleted until the backing Pod is successfully Terminated - and the port is now free again.
This implements a finalizer and backing controller code to manage this.
This is work that need to occur for #14 (Dynamic Port Allocation) to be completed.