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Bump docs to Godot 3.3
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Xrayez committed Apr 6, 2021
1 parent d302db4 commit fb4fe2b
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Showing 28 changed files with 31 additions and 31 deletions.
2 changes: 1 addition & 1 deletion doc/GoostEngine.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="GoostEngine" inherits="Object" version="3.2">
<class name="GoostEngine" inherits="Object" version="3.3">
<brief_description>
Goost singleton.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/GoostGeometry2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="GoostGeometry2D" inherits="Object" version="3.2">
<class name="GoostGeometry2D" inherits="Object" version="3.3">
<brief_description>
[Geometry] singleton extension.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/GoostImage.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="GoostImage" inherits="Object" version="3.2">
<class name="GoostImage" inherits="Object" version="3.3">
<brief_description>
An [Image] processing, analysis and utility singleton.
</brief_description>
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6 changes: 3 additions & 3 deletions doc/GradientTexture2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="GradientTexture2D" inherits="Texture" version="3.2">
<class name="GradientTexture2D" inherits="Texture" version="3.3">
<brief_description>
Gradient-filled 2D texture.
</brief_description>
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<member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient">
The [Gradient] used to fill the texture.
</member>
<member name="height" type="int" setter="set_height" getter="get_height" default="64">
<member name="height" type="int" setter="set_height" getter="get_height" default="256">
The number of vertical color samples that will be obtained from the [Gradient], which also represents the texture's height.
</member>
<member name="repeat" type="int" setter="set_repeat" getter="get_repeat" enum="GradientTexture2D.Repeat" default="0">
The gradient repeat type, one of the [enum Repeat] values. The texture is filled starting from [member fill_from] to [member fill_to] offsets by default, but the gradient fill can be repeated to cover the entire texture.
</member>
<member name="width" type="int" setter="set_width" getter="get_width" default="64">
<member name="width" type="int" setter="set_width" getter="get_width" default="256">
The number of horizontal color samples that will be obtained from the [Gradient], which also represents the texture's width.
</member>
</members>
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2 changes: 1 addition & 1 deletion doc/Grid2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Grid2D" inherits="Resource" version="3.2">
<class name="Grid2D" inherits="Resource" version="3.3">
<brief_description>
A two-dimensional data container.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/ImageBlender.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ImageBlender" inherits="Reference" version="3.2">
<class name="ImageBlender" inherits="Reference" version="3.3">
<brief_description>
Provides advanced image blending methods (derived from OpenGL specification).
</brief_description>
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2 changes: 1 addition & 1 deletion doc/ImageIndexed.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ImageIndexed" inherits="Image" version="3.2">
<class name="ImageIndexed" inherits="Image" version="3.3">
<brief_description>
Adds pseudo support for indexed images.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/InvokeState.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="InvokeState" inherits="Reference" version="3.2">
<class name="InvokeState" inherits="Reference" version="3.3">
<brief_description>
The function invocation state.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/LightTexture.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="LightTexture" inherits="GradientTexture2D" version="3.2">
<class name="LightTexture" inherits="GradientTexture2D" version="3.3">
<brief_description>
A default light texture.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/LinkedList.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="LinkedList" inherits="Reference" version="3.2">
<class name="LinkedList" inherits="Reference" version="3.3">
<brief_description>
A doubly linked list data structure.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/ListNode.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ListNode" inherits="Object" version="3.2">
<class name="ListNode" inherits="Object" version="3.3">
<brief_description>
A single element in the [LinkedList].
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyBoolean2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyBoolean2D" inherits="Reference" version="3.2">
<class name="PolyBoolean2D" inherits="Reference" version="3.3">
<brief_description>
Polygon and polyline boolean operations.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyBooleanParameters2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyBooleanParameters2D" inherits="Reference" version="3.2">
<class name="PolyBooleanParameters2D" inherits="Reference" version="3.3">
<brief_description>
A set of parameters to configure various polygon and polyline boolean related methods in [PolyBoolean2D].
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyCircle2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyCircle2D" inherits="PolyNode2D" version="3.2">
<class name="PolyCircle2D" inherits="PolyNode2D" version="3.3">
<brief_description>
A circle [PolyNode2D] shape.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyCollisionShape2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyCollisionShape2D" inherits="PolyShape2D" version="3.2">
<class name="PolyCollisionShape2D" inherits="PolyShape2D" version="3.3">
<brief_description>
A collision shape based on [PolyNode2D] outlines.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyDecomp2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyDecomp2D" inherits="Reference" version="3.2">
<class name="PolyDecomp2D" inherits="Reference" version="3.3">
<brief_description>
Polygon partitioning.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyDecompParameters2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyDecompParameters2D" inherits="Reference" version="3.2">
<class name="PolyDecompParameters2D" inherits="Reference" version="3.3">
<brief_description>
A set of parameters to configure polygon partitioning methods in [PolyDecomp2D].
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyNode2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyNode2D" inherits="Node2D" version="3.2">
<class name="PolyNode2D" inherits="Node2D" version="3.3">
<brief_description>
Represents a single polygon-based node in the hierarchy of nested polygons.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyOffset2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyOffset2D" inherits="Reference" version="3.2">
<class name="PolyOffset2D" inherits="Reference" version="3.3">
<brief_description>
Polygon deflating and inflating.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyOffsetParameters2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyOffsetParameters2D" inherits="Reference" version="3.2">
<class name="PolyOffsetParameters2D" inherits="Reference" version="3.3">
<brief_description>
A set of parameters to configure various polygon and polyline deflating and inflating related methods in [PolyOffset2D].
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyRectangle2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyRectangle2D" inherits="PolyNode2D" version="3.2">
<class name="PolyRectangle2D" inherits="PolyNode2D" version="3.3">
<brief_description>
A rectangle [PolyNode2D] shape.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/PolyShape2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PolyShape2D" inherits="Node2D" version="3.2">
<class name="PolyShape2D" inherits="Node2D" version="3.3">
<brief_description>
The base class for implementing decomposition or mesh-based classes.
</brief_description>
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4 changes: 2 additions & 2 deletions doc/Random.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Random" inherits="RandomNumberGenerator" version="3.2">
<class name="Random" inherits="RandomNumberGenerator" version="3.3">
<brief_description>
An instance of [RandomNumberGenerator] available at [@GlobalScope].
</brief_description>
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</description>
</method>
<method name="new_instance" qualifiers="const">
<return type="Random">
<return type="Reference">
</return>
<description>
Instantiates a new local [Random] instance based on [RandomNumberGenerator]. Does not override the [Random] instance accessible at [@GlobalScope].
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2 changes: 1 addition & 1 deletion doc/Random2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Random2D" inherits="Random" version="3.2">
<class name="Random2D" inherits="Random" version="3.3">
<brief_description>
Randomization methods in 2D.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/ShapeCast2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ShapeCast2D" inherits="Node2D" version="3.2">
<class name="ShapeCast2D" inherits="Node2D" version="3.3">
<brief_description>
Node for physics collision sweep and immediate overlap queries. Similar to the [RayCast2D] node.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/VariantResource.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VariantResource" inherits="Resource" version="3.2">
<class name="VariantResource" inherits="Resource" version="3.3">
<brief_description>
A [Resource] which holds any [Variant] compatible type.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/VisualShape2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShape2D" inherits="Node2D" version="3.2">
<class name="VisualShape2D" inherits="Node2D" version="3.3">
<brief_description>
Draws any [Shape2D] resource. Useful for quick prototyping and debugging.
</brief_description>
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2 changes: 1 addition & 1 deletion modules/gif/doc_classes/ImageFrames.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ImageFrames" inherits="Resource" version="3.2">
<class name="ImageFrames" inherits="Resource" version="3.3">
<brief_description>
A container for [Image] frames.
</brief_description>
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