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Render building=roof differently to expose underlying features #2475
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I have already shown this multiple times in the other threads, but just for the sake of keeping the discussion going, I post here two new examples of Amsterdam Centraal Station and Haarlem Station in the Netherlands, that show that a fine overlay pattern (non-transparent), can work for solving this issue.
And yes, I render this on top of everything else (at least above buildings), and don't require and ignore any layer=x values. As rendered by my ArcGIS Renderer. Notice the fine grating above the platforms of the railway stations, representing the platform / station roofs. Click the images to see at 100%. To me personally, this solution feels very natural and understandable (which can not always be said of the use of transparency): |
I agree, that crosshatching looks well as a part of this particular style. However, this kind of fine pattern has one fundamental problem: it causes moire (regular interference pattern, actually) when printed. I honestly don't know, if printability is among the considerations of developers. Another thing is, function of the OSM Standard style is technical visualization. And it might make more sense to have similar color for all |
No, it's not - we already cover wide set of goals and it's enough: Brown hatching might be better. Maybe you could also prepare some code? I would be happy to test it. I also lack the roofs to be seen over other objects and this solution is acceptable for me. |
Even if we assumed a layer for building=roof, it would not change how it renders relative to roads and other features, only relative to other buildings. |
Those issues are both about changing where the buildings layer sits relative to other layers and have nothing to do with the |
Also, it's worth noting that the resolution to those issues could be to do nothing. This is very common with layering issues where we're faced with tradeoffs and have to weigh one type of problem vs another |
I'm talking about rendering behavior, not about |
It's not clear to me if you
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In this issue, I'm originally talking about rendering Here, I'm not insisting on any certain drawing order, just referring to it as described in other issues, because it seems logical to me (and I hope, it will be implemented that way). So, think about this issue as about one depending on others, requesting certain building drawing order changes. If buildings will not be rendered (at least) over the highway areas and platforms, it doesn't make any sense to change style for Rendering roofs over amenities doesn't seem logical to me, so, I'm not talking about that at all. |
sent from a phone
Il giorno 29 nov 2016, alle ore 06:25, Paul Norman ***@***.***> ha scritto:
want to move building=roof to its own layer and do something else with it
+1, this would be a way to insert it between the roads. On squares for example, but also more generally anytime there are roads below, you'd want to render the roof after the highway area, but before the ways atop of the roof.
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What you describe is a bridge or viaduct, or parking deck of a building, not a roof. A (building=)roof - at least IMO - is: "A lightweight structure to keep the elements out" not a load bearing structure designed to drive or walk on. Just because a 5 storey car-parking building is open on all sides, doesn't make it a building=roof, you would most likely tag it an amenity=parking, parking=multi-storey, building=yes. Admittedly, I have seen multiple examples of the kind of usage you describe, but I generally consider this a poor tagging practice, which doesn't seem to follow the initial main intend of the Wiki page of building=roof. Also, as extension of the statement directly above, the Wiki (http://wiki.openstreetmap.org/wiki/Tag:building%3Droof) says on the first line: "For roof features which are part of another building use building:part=roof" |
sent from a phone
On 29 Nov 2016, at 18:22, mboeringa ***@***.***> wrote:
A (building=)roof - at least IMO - is:
"A lightweight structure to keep the elements out"
not a load bearing structure designed to drive or walk on.
a building can be lightweight or heavy weight, it is usually designed to walk on at least for maintenance, but could also be designed to be used frequently (roof garden/roof terrace for example).
I don't know where your definition comes from, but it is much more restrictive than what I find in the osm wiki.
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sent from a phone
On 29 Nov 2016, at 18:22, mboeringa ***@***.***> wrote:
Also, as extension of the statement directly above, the Wiki (http://wiki.openstreetmap.org/wiki/Tag:building%3Droof) says on the first line:
"For roof features which are part of another building use building:part=roof"
this is there to distinguish standalone roofs from those attached to a bigger building
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Is anybody willing to write this code? I would still like to test it, but have some other things to do currently. |
@Penegal Would you like to test the brown hatching, maybe similar to #3104 or with crosshatching as proposed by @mboeringa? |
@kocio-pl: just gave it a try using the same recipe than with intermittent waters, but here the transparent zones are rendered with a strange dark color: I don't understand why; could someone tell me? The code is at https://github.com/Penegal/openstreetmap-carto/tree/roof |
I think it would be better to use a dashed outline and no fill for roofs.
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We should check both ways to compare. As with the water areas straight lines were good working, in buildings case I would like to see a 45-degree version too. |
In such cases the more testing, the better. Intermittent water area solution came after the proposed solution didn't work too well, we probably wouldn't hear about different one if we haven't failed. |
Thank you for this work! I'm happy that someone started to do something more than commenting here ;) Unfortunely, examples from above says not too much, because there is nothing under the roof. I think this feature should be tested on more complicated cases. Here's a list of locations which I would like to see (I don't know is it technically possible for you to do it, but if yes, it would be great): I think we can exclude 'without filling' version at the beginning - it's not intuitive and too similar to other feature, parking space (#3092) |
Is there a problem with the Docker files? I got the following when trying to import data for @Tomasz-W's tests:
I tried to drop all images to force a full rebuild and re-dowloaded the |
"no such image" means probably that something is broken with the image files. I would try to delete the images, not just containers. I guess Docker should download missing images automatically, but maybe some parts of them were broken and maybe it works different then. |
Leaving transparency and render order aside: |
I agree and I imagine it like that: move roof areas above landcovers, and make it striped (half-building color, half-transparent). |
I could use some help to remove the dark stripes: they are not in the roof pattern I created but are introduced by another element instead of transparent stripes; perhaps a bug, but more likely by a fault in current rendering, maybe its ordering. Whatever, if someone understand what it could be, that would help me to correct it. |
It doesn't make sense to me either. Maybe you can debug by removing the layers from project.mml one by one? |
Could you publish the code of stripes and dashed lines? |
Stripped version: Penegal@83e7cd7 Dashed outline version: Penegal@6101425 |
I've found that the problem is with @talaj: I suspect that might be a Mapnik bug (tested with 3.0.20). What do you think?
Styling part in XML looks like this:
and the diff shows no color changes by Carto CSS: $ diff project.xml.false project.xml.none
10371d10370
< <PolygonSymbolizer clip="false" />
10380d10378
< <PolygonSymbolizer clip="false" />
10385d10382
< <PolygonSymbolizer fill="#d9d0c9" clip="false" />
10386a10384
> <PolygonSymbolizer fill="#d9d0c9" />
10392c10390
< <PolygonSymbolizer fill="#d1c6bd" clip="false" />
---
> <PolygonSymbolizer fill="#d1c6bd" />
10396d10393
< <PolygonSymbolizer clip="false" />
10398,10402d10394
< </Rule>
< <Rule>
< <MaxScaleDenominator>100000</MaxScaleDenominator>
< <MinScaleDenominator>25000</MinScaleDenominator>
< <PolygonSymbolizer clip="false" /> |
Similar problem has been observed in 2013: #93 (comment), however back then the fill color was not specified. I don't know why clip touches colors, on the other hand this option is not even documented: https://github.com/mapnik/mapnik/wiki/PolygonSymbolizer |
Description of poligon-clip in Carto CSS: https://carto.com/docs/carto-engine/cartocss/properties/#polygon-clip-boolean If we want to have it, at least partially, we can try the #293 way. My branch with such fix is here: https://github.com/kocio-pl/openstreetmap-carto/tree/roof I like the output - all the building types rendering: https://www.openstreetmap.org/way/525860847 https://www.openstreetmap.org/way/261913276 https://www.openstreetmap.org/way/276725913 https://www.openstreetmap.org/way/497490695 https://www.openstreetmap.org/relation/6416391 |
@kocio-pl: Glad you found out the issue! I like your striped version. |
@kocio-pl The output of discussion was to render roofs as stripped areas above landcovers. It would be way more intuitive on map (and harder to confuse with something placed underground). Can you make a test renderings with building=roof moved above landcovers? It would be also nice to see versions with wider stripes and 45 degree stripes to compare them and choose the best solution. |
@kocio-pl, why that diff is showing I think I know where is the problem. You should use |
Sure, just give me example places to see it better. However you can spot it on residential, forest or grass.
It's easy to test it now too - one can just remove clipping option as a temporary fix. |
Places showed above are enough for those tests, I think. What I mean is that we should use this stripped-transparency also for highway areas and platforms (landcover features). When a roof is under them, it looks more like some underground object. |
@talaj I think that it's at best inconsistent and confusing that it has some default value for clipping and then it works good, without adding gray filling, but when clipping is explicitly mentioned, it adds some filling, no matter if the clipping is true or false. I consider it a bug to behave differently with default value than when this value is set by user. I also think that adding color when clipping does not require it (I believe it's geometrical feature) makes no sense. |
@kocio-pl, it's how CartoCSS works and it's the same case as in mapnik/mapnik#3813 (comment). The following CartoCSS snippet polygon-pattern-file: url('symbols/building_roof_dark.png');
polygon-clip: false; generates two symbolizers, something like this: <PolygonPatternSymbolizer file="symbols/building_roof_dark.png" />
<PolygonSymbolizer clip="false" /> |
I see now... How should it look like to define clipping off with pattern and without adding gray? |
polygon-pattern-file: url('symbols/building_roof_dark.png');
polygon-pattern-clip: false; |
@jragusa Can you provide test renderings of some of these locations with both hatching/ opacity versions to compare which one would fit better roofs and which one underground buildings? https://www.openstreetmap.org/way/525860847 PS. Are you able and interested in writing PR for #688? |
Also see #4164 requesting different rendering for |
There are a couple of issues, logically (but not technically) related to this situation: #2037 and #688 , but this is a bit different thing.
Often,
building=roof
area covers something: a platform, a roadway, or even another building. Examples are: gas stations with offices or small stores, located under the roof, but not constructed as a single building with it; public transport platforms; covered galleries or passage ways.Logically,
building=roof
should presume larger value oflayer=
than everything else under it. But usinglayer=
on it explicitly seems redundant because of its nature, so it is actually rarely used. Another problem is, if (when) #688 will be resolved, it will be impossible to see objects hidden under the roofs.Honestly, I don't know what kind of rendering to suggest, because transparency doesn't seem like a good idea (discussed in #688 ) while transparent patterns could look quite ugly and cause different issues. But I want to point at this situation anyway just in case if someone has a better idea.
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