This is the Matrix Client-Server v1/v2 alpha SDK for JavaScript. This SDK can be run in a browser or in Node.js.
Copy dist/$VERSION/browser-matrix-$VERSION.js
and add that as a <script>
to
your page. There will be a global variable matrixcs
attached to
window
through which you can access the SDK.
Please check the working browser example for more information.
npm install matrix-js-sdk
var sdk = require("matrix-js-sdk");
var client = sdk.createClient("https://matrix.org");
client.publicRooms(function(err, data) {
console.log("Public Rooms: %s", JSON.stringify(data));
});
Please check the Node.js terminal app for a more complex example.
This SDK provides a full object model around the Matrix Client-Server API and emits events for incoming data and state changes. Aside from wrapping the HTTP API, it:
- Handles syncing (via
/initialSync
and/events
) - Handles the generation of "friendly" room and member names.
- Handles historical
RoomMember
information (e.g. display names). - Manages room member state across multiple events (e.g. it handles typing, power levels and membership changes).
- Exposes high-level objects like
Rooms
,RoomState
,RoomMembers
andUsers
which can be listened to for things like name changes, new messages, membership changes, presence changes, and more. - Handle "local echo" of messages sent using the SDK. This means that messages that have just been sent will appear in the timeline as 'sending', until it completes. This is beneficial because it prevents there being a gap between hitting the send button and having the "remote echo" arrive.
- Mark messages which failed to send as not sent.
- Automatically retry requests to send messages due to network errors.
- Automatically retry requests to send messages due to rate limiting errors.
- Handle queueing of messages.
- Handles pagination.
- Handle assigning push actions for events.
- Handles room initial sync on accepting invites.
- Handles WebRTC calling.
Later versions of the SDK will:
- Expose a
RoomSummary
which would be suitable for a recents page. - Provide different pluggable storage layers (e.g. local storage, database-backed)
The SDK will emit events using an EventEmitter
. It also
emits object models (e.g. Rooms
, RoomMembers
) when they
are updated.
// Listen for low-level MatrixEvents
client.on("event", function(event) {
console.log(event.getType());
});
// Listen for typing changes
client.on("RoomMember.typing", function(event, member) {
if (member.typing) {
console.log(member.name + " is typing...");
}
else {
console.log(member.name + " stopped typing.");
}
});
// start the client to setup the connection to the server
client.startClient();
The SDK supports both callbacks and Promises (Q). The convention you'll see used is:
var promise = matrixClient.someMethod(arg1, arg2, callback);
The callback
parameter is optional, so you could do:
matrixClient.someMethod(arg1, arg2).then(function(err, result) {
...
});
Alternatively, you could do:
matrixClient.someMethod(arg1, arg2, function(result) {
...
});
Methods which support this will be clearly marked as returning
Promises
.
This section provides some useful code snippets which demonstrate the core functionality of the SDK. These examples assume the SDK is setup like this:
var sdk = require("matrix-js-sdk");
var myUserId = "@example:localhost";
var myAccessToken = "QGV4YW1wbGU6bG9jYWxob3N0.qPEvLuYfNBjxikiCjP";
var matrixClient = sdk.createClient({
baseUrl: "http://localhost:8008",
accessToken: myAccessToken,
userId: myUserId
});
matrixClient.on("RoomMember.membership", function(event, member) {
if (member.membership === "invite" && member.userId === myUserId) {
matrixClient.joinRoom(member.roomId).done(function() {
console.log("Auto-joined %s", member.roomId);
});
}
});
matrixClient.startClient();
matrixClient.on("Room.timeline", function(event, room, toStartOfTimeline) {
if (toStartOfTimeline) {
return; // don't print paginated results
}
if (event.getType() !== "m.room.message") {
return; // only print messages
}
console.log(
// the room name will update with m.room.name events automatically
"(%s) %s :: %s", room.name, event.getSender(), event.getContent().body
);
});
matrixClient.startClient();
Output:
(My Room) @megan:localhost :: Hello world
(My Room) @megan:localhost :: how are you?
(My Room) @example:localhost :: I am good
(My Room) @example:localhost :: change the room name
(My New Room) @megan:localhost :: done
matrixClient.on("RoomState.members", function(event, state, member) {
var room = matrixClient.getRoom(state.roomId);
if (!room) {
return;
}
var memberList = state.getMembers();
console.log(room.name);
console.log(Array(room.name.length + 1).join("=")); // underline
for (var i = 0; i < memberList.length; i++) {
console.log(
"(%s) %s",
memberList[i].membership,
memberList[i].name
);
}
});
matrixClient.startClient();
Output:
My Room
=======
(join) @example:localhost
(leave) @alice:localhost
(join) Bob
(invite) @charlie:localhost
A hosted reference can be found at http://matrix-org.github.io/matrix-js-sdk/index.html
This SDK uses JSDoc3 style comments. You can manually build and host the API reference from the source files like this:
$ npm run gendoc
$ cd .jsdoc
$ python -m SimpleHTTPServer 8005
Then visit http://localhost:8005
to see the API docs.
This section is for people who want to modify the SDK. If you just want to use this SDK, skip this section.
First, you need to pull in the right build tools:
$ npm install
To build a browser version from scratch when developing::
$ npm run build
To constantly do builds when files are modified (using watchify
)::
$ npm run watch
To run tests (Jasmine)::
$ npm test
To run linting:
$ npm run lint