Should work on Windows and Linux (π§ not tested yet). Mac will probably throw a fit due to the use of OpenGL.
- Get Rust.
- Clone the repo and run
cargo build --release
orcargo run --release
The compiled binary sits in target/release/notorious6
By default, the app loads images from a folder called img
. To change it, pass the folder to the app as a parameter, for example:
cargo run --release -- some_other_folder_or_image
or
target/release/notorious6 some_other_folder_or_image
- Left/right - switch images
- Up/down - switch techniques (see the
shaders
folder) - Hold the left mouse button and drag up/down: change EV
Special thanks to Troy Sobotka for guidance and mind-bending discussions about color.
This contribution is dual licensed under EITHER OF
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.