Skip to content

Scripts for various WaveLab operations, mostly intended for sound design.

License

Notifications You must be signed in to change notification settings

hced/WaveLab-Scripts

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 

Repository files navigation

WaveLab-Scripts

Scripts for various WaveLab operations, mostly intended for sound design.

How to use

Unless I decide to some day write my own how-to, I'll refer to Steinberg's own documentation for managing scripts in WaveLab.

List of scripts

Shredder2000.js

This script will displace random parts of the current file, making the sound shattered and unrecognizable. The idea of this script is to extract the actual 'essence' of the sound. It's a bit related to how granulizers work, but I wanted to have this functionality as a destructive function in my audio editor.

Note: You may want to perform Correct Errors on the resulting file to soften up hard cuts a bit. I haven't found a good way to strip silence, otherwise I would have recommended doing that as well because for some reason, there's short, occasional micro bits of silence in the resulting audio.

Here's an example where I used the script to make a train cabin sound:

This is the original sound. Here's the same sound processed by the script. And here's an example final product: A train cabin sound. (I made a few edits by hand, then filtered and put on some delay. Besides that, not much else.) Note: It seems you can't play sound directly within GitHub, so you might need to download the files in order to hear them.

About

Scripts for various WaveLab operations, mostly intended for sound design.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published