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backend: Fix panic of websockets
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Now websocket has clear type that is needs to sends. This also fixes
panic of websocket in various edge cases.

Signed-off-by: Kautilya Tripathi <[email protected]>
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knrt10 committed Nov 15, 2024
1 parent 5fecf16 commit 6055579
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Showing 2 changed files with 181 additions and 106 deletions.
278 changes: 178 additions & 100 deletions backend/cmd/multiplexer.go
Original file line number Diff line number Diff line change
Expand Up @@ -68,6 +68,10 @@ type Connection struct {
Done chan struct{}
// mu is a mutex to synchronize access to the connection.
mu sync.RWMutex
// writeMu is a mutex to synchronize access to the write operations.
writeMu sync.Mutex
// closed is a flag to indicate if the connection is closed.
closed bool
}

// Message represents a WebSocket message structure.
Expand All @@ -81,7 +85,9 @@ type Message struct {
// UserID is the ID of the user.
UserID string `json:"userId"`
// Data contains the message payload.
Data []byte `json:"data,omitempty"`
Data string `json:"data,omitempty"`
// Binary is a flag to indicate if the message is binary.
Binary bool `json:"binary,omitempty"`
// Type is the type of the message.
Type string `json:"type"`
}
Expand Down Expand Up @@ -116,41 +122,58 @@ func (c *Connection) updateStatus(state ConnectionState, err error) {
c.mu.Lock()
defer c.mu.Unlock()

if c.closed {
return
}

c.Status.State = state
c.Status.LastMsg = time.Now()
c.Status.Error = ""

if err != nil {
c.Status.Error = err.Error()
} else {
c.Status.Error = ""
}

if c.Client != nil {
statusData := struct {
State string `json:"state"`
Error string `json:"error"`
}{
State: string(state),
Error: c.Status.Error,
}
if c.Client == nil {
return
}

jsonData, jsonErr := json.Marshal(statusData)
if jsonErr != nil {
logger.Log(logger.LevelError, map[string]string{"clusterID": c.ClusterID}, jsonErr, "marshaling status message")
c.writeMu.Lock()
defer c.writeMu.Unlock()

return
}
// Check if connection is closed before writing
if c.closed {
return
}

statusMsg := Message{
ClusterID: c.ClusterID,
Path: c.Path,
Data: jsonData,
}
statusData := struct {
State string `json:"state"`
Error string `json:"error"`
}{
State: string(state),
Error: c.Status.Error,
}

err := c.Client.WriteJSON(statusMsg)
if err != nil {
jsonData, jsonErr := json.Marshal(statusData)
if jsonErr != nil {
logger.Log(logger.LevelError, map[string]string{"clusterID": c.ClusterID}, jsonErr, "marshaling status message")

return
}

statusMsg := Message{
ClusterID: c.ClusterID,
Path: c.Path,
Data: string(jsonData),
Type: "STATUS",
}

if err := c.Client.WriteJSON(statusMsg); err != nil {
if !websocket.IsCloseError(err, websocket.CloseNormalClosure, websocket.CloseGoingAway) {
logger.Log(logger.LevelError, map[string]string{"clusterID": c.ClusterID}, err, "writing status message to client")
}

c.closed = true
}
}

Expand Down Expand Up @@ -190,7 +213,8 @@ func (m *Multiplexer) establishClusterConnection(
connection.updateStatus(StateConnected, nil)

m.mutex.Lock()
m.connections[clusterID+path] = connection
connKey := fmt.Sprintf("%s:%s:%s", clusterID, path, userID)
m.connections[connKey] = connection
m.mutex.Unlock()

go m.monitorConnection(connection)
Expand Down Expand Up @@ -334,7 +358,7 @@ func (m *Multiplexer) HandleClientWebSocket(w http.ResponseWriter, r *http.Reque
}

// Check if it's a close message
if msg.Data != nil && len(msg.Data) > 0 && string(msg.Data) == "close" {
if msg.Type == "CLOSE" {
err := m.CloseConnection(msg.ClusterID, msg.Path, msg.UserID)
if err != nil {
logger.Log(
Expand All @@ -355,8 +379,8 @@ func (m *Multiplexer) HandleClientWebSocket(w http.ResponseWriter, r *http.Reque
continue
}

if len(msg.Data) > 0 && conn.Status.State == StateConnected {
err = m.writeMessageToCluster(conn, msg.Data)
if msg.Type == "REQUEST" && conn.Status.State == StateConnected {
err = m.writeMessageToCluster(conn, []byte(msg.Data))
if err != nil {
continue
}
Expand Down Expand Up @@ -458,100 +482,149 @@ func (m *Multiplexer) writeMessageToCluster(conn *Connection, data []byte) error

// handleClusterMessages handles messages from a cluster connection.
func (m *Multiplexer) handleClusterMessages(conn *Connection, clientConn *websocket.Conn) {
defer func() {
conn.updateStatus(StateClosed, nil)
conn.WSConn.Close()
}()
defer m.cleanupConnection(conn)

var lastResourceVersion string

for {
select {
case <-conn.Done:
return
default:
if err := m.processClusterMessage(conn, clientConn); err != nil {
if err := m.processClusterMessage(conn, clientConn, &lastResourceVersion); err != nil {
return
}
}
}
}

// processClusterMessage processes a message from a cluster connection.
func (m *Multiplexer) processClusterMessage(conn *Connection, clientConn *websocket.Conn) error {
// processClusterMessage processes a single message from the cluster.
func (m *Multiplexer) processClusterMessage(
conn *Connection,
clientConn *websocket.Conn,
lastResourceVersion *string,
) error {
messageType, message, err := conn.WSConn.ReadMessage()
if err != nil {
m.handleReadError(conn, err)
if websocket.IsUnexpectedCloseError(err, websocket.CloseNormalClosure, websocket.CloseGoingAway) {
logger.Log(logger.LevelError,
map[string]string{
"clusterID": conn.ClusterID,
"userID": conn.UserID,
},
err,
"reading cluster message",
)
}

return err
}

wrapperMsg := m.createWrapperMessage(conn, messageType, message)
if err := m.checkResourceVersion(message, conn, clientConn, lastResourceVersion); err != nil {
return err
}

if err := clientConn.WriteJSON(wrapperMsg); err != nil {
m.handleWriteError(conn, err)
return m.sendDataMessage(conn, clientConn, messageType, message)
}

return err
// checkResourceVersion checks and handles resource version changes.
func (m *Multiplexer) checkResourceVersion(
message []byte,
conn *Connection,
clientConn *websocket.Conn,
lastResourceVersion *string,
) error {
var obj map[string]interface{}
if err := json.Unmarshal(message, &obj); err != nil {
return nil // Ignore unmarshalling errors for resource version check
}

conn.mu.Lock()
conn.Status.LastMsg = time.Now()
conn.mu.Unlock()
if metadata, ok := obj["metadata"].(map[string]interface{}); ok {
if rv, ok := metadata["resourceVersion"].(string); ok {
if *lastResourceVersion != "" && rv != *lastResourceVersion {
return m.sendCompleteMessage(conn, clientConn)
}

*lastResourceVersion = rv
}
}

return nil
}

// createWrapperMessage creates a wrapper message for a cluster connection.
func (m *Multiplexer) createWrapperMessage(conn *Connection, messageType int, message []byte) struct {
ClusterID string `json:"clusterId"`
Path string `json:"path"`
Query string `json:"query"`
UserID string `json:"userId"`
Data string `json:"data"`
Binary bool `json:"binary"`
} {
wrapperMsg := struct {
ClusterID string `json:"clusterId"`
Path string `json:"path"`
Query string `json:"query"`
UserID string `json:"userId"`
Data string `json:"data"`
Binary bool `json:"binary"`
}{
// sendCompleteMessage sends a COMPLETE message to the client.
func (m *Multiplexer) sendCompleteMessage(conn *Connection, clientConn *websocket.Conn) error {
completeMsg := Message{
ClusterID: conn.ClusterID,
Path: conn.Path,
Query: conn.Query,
UserID: conn.UserID,
Binary: messageType == websocket.BinaryMessage,
Type: "COMPLETE",
}

if messageType == websocket.BinaryMessage {
wrapperMsg.Data = base64.StdEncoding.EncodeToString(message)
} else {
wrapperMsg.Data = string(message)
conn.writeMu.Lock()
defer conn.writeMu.Unlock()

return clientConn.WriteJSON(completeMsg)
}

// sendDataMessage sends the actual data message to the client.
func (m *Multiplexer) sendDataMessage(
conn *Connection,
clientConn *websocket.Conn,
messageType int,
message []byte,
) error {
dataMsg := m.createWrapperMessage(conn, messageType, message)

conn.writeMu.Lock()
defer conn.writeMu.Unlock()

if err := clientConn.WriteJSON(dataMsg); err != nil {
return err
}

return wrapperMsg
conn.mu.Lock()
conn.Status.LastMsg = time.Now()
conn.mu.Unlock()

return nil
}

// handleReadError handles errors that occur when reading a message from a cluster connection.
func (m *Multiplexer) handleReadError(conn *Connection, err error) {
conn.updateStatus(StateError, err)
logger.Log(
logger.LevelError,
map[string]string{"clusterID": conn.ClusterID, "UserID": conn.UserID},
err,
"reading message from cluster",
)
// cleanupConnection performs cleanup for a connection.
func (m *Multiplexer) cleanupConnection(conn *Connection) {
conn.mu.Lock()
conn.closed = true
conn.mu.Unlock()

if conn.WSConn != nil {
conn.WSConn.Close()
}

m.mutex.Lock()
connKey := fmt.Sprintf("%s:%s:%s", conn.ClusterID, conn.Path, conn.UserID)
delete(m.connections, connKey)
m.mutex.Unlock()
}

// handleWriteError handles errors that occur when writing a message to a client connection.
func (m *Multiplexer) handleWriteError(conn *Connection, err error) {
conn.updateStatus(StateError, err)
logger.Log(
logger.LevelError,
map[string]string{"clusterID": conn.ClusterID, "UserID": conn.UserID},
err,
"writing message to client",
)
// createWrapperMessage creates a wrapper message for a cluster connection.
func (m *Multiplexer) createWrapperMessage(conn *Connection, messageType int, message []byte) Message {
var data string
if messageType == websocket.BinaryMessage {
data = base64.StdEncoding.EncodeToString(message)
} else {
data = string(message)
}

return Message{
ClusterID: conn.ClusterID,
Path: conn.Path,
Query: conn.Query,
UserID: conn.UserID,
Data: data,
Binary: messageType == websocket.BinaryMessage,
Type: "DATA",
}
}

// cleanupConnections closes and removes all connections.
Expand Down Expand Up @@ -587,37 +660,42 @@ func (m *Multiplexer) getClusterConfig(clusterID string) (*rest.Config, error) {
}

// CloseConnection closes a specific connection based on its identifier.
//
//nolint:unparam
func (m *Multiplexer) CloseConnection(clusterID, path, userID string) error {
connKey := fmt.Sprintf("%s:%s:%s", clusterID, path, userID)

m.mutex.Lock()
defer m.mutex.Unlock()

conn, exists := m.connections[connKey]
if !exists {
return fmt.Errorf("connection not found for key: %s", connKey)
m.mutex.Unlock()
// Don't log error for non-existent connections during cleanup
return nil
}

// Signal the connection to close
close(conn.Done)
// Mark as closed before releasing the lock
conn.mu.Lock()
if conn.closed {
conn.mu.Unlock()
m.mutex.Unlock()
logger.Log(logger.LevelError, map[string]string{"clusterID": conn.ClusterID}, nil, "closing connection")

// Close the WebSocket connection
if conn.WSConn != nil {
if err := conn.WSConn.Close(); err != nil {
logger.Log(
logger.LevelError,
map[string]string{"clusterID": clusterID, "userID": userID},
err,
"closing WebSocket connection",
)
}
return nil
}

// Update the connection status
conn.updateStatus(StateClosed, nil)
conn.closed = true
conn.mu.Unlock()

// Remove the connection from the map
delete(m.connections, connKey)
m.mutex.Unlock()

// Close the Done channel and connections after removing from map
close(conn.Done)

if conn.WSConn != nil {
conn.WSConn.Close()
}

return nil
}
Expand Down
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