Just a quickly done 1:1 Port of a java game from 1996. Useful to learn the basics of the Phaser HTML game framework (https://github.com/photonstorm/phaser).
Created in 1996 together with Paul David Rollmann, head of airbag craftworks. The glorious & classic arcade game seabattle simulates the everlasting hunt for (defect) air-mattresses that are needed to produce the beloved airbag craftworks' bags (http://www.airbagcraftworks.com)
You can play the 1996 java original here http://yo-code.de/airbag_seabattle_classic/ (java required) and this remake http://yo-code.de/airbag_seabattle_remake/ here.