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着色器: 增加非局部均值降噪
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基于ffmpeg滤镜的移植实现;
next 变体利用了时域信息,仅适用于 --vo=gpu-next

初次编译耗时很长(建议启用着色器缓存 --gpu-shader-cache-dir ),达到近一半 nnedi3-nns256-win8x6 的时间;
运行时快于 FSRCNNX_x2_8-0-4-1 ;
整体渲染开销不低。
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hooke007 committed Oct 3, 2022
1 parent 59327c3 commit ccc5230
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