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Linux: Draw the graphics API on the splash screen, like most other pl…
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…atforms.
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hrydgard committed Oct 6, 2018
1 parent 8261e6f commit f1dbef0
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion UI/MiscScreens.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -507,7 +507,7 @@ void LogoScreen::render() {
int ppsspp_org_y = yres / 2 + 130;
dc.DrawText("www.ppsspp.org", bounds.centerX(), ppsspp_org_y, textColor, ALIGN_CENTER);

#if (defined(_WIN32) && !PPSSPP_PLATFORM(UWP)) || PPSSPP_PLATFORM(ANDROID)
#if (defined(_WIN32) && !PPSSPP_PLATFORM(UWP)) || PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX)
// Draw the graphics API, except on UWP where it's always D3D11
std::string apiName = screenManager()->getDrawContext()->GetInfoString(InfoField::APINAME);
dc.DrawText(gr->T(apiName), bounds.centerX(), ppsspp_org_y + 50, textColor, ALIGN_CENTER);
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