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Starting from #10378 as in the title, resetting emulation crashes PPSSPP, easy to reproduce launch any game(custom config or not doesn't matter), press ctrl+B or reset from menu.
The text was updated successfully, but these errors were encountered:
Ugh, it's a double lock of the pendingMutex for messages in NativeApp.cpp. NativeUpdate ends up sending a message that eventually ends up sending another message. Hm. The architecture is breaking down :P
Starting from #10378 as in the title, resetting emulation crashes PPSSPP, easy to reproduce launch any game(custom config or not doesn't matter), press ctrl+B or reset from menu.
The text was updated successfully, but these errors were encountered: