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Triggered via push November 30, 2023 11:50
Status Failure
Total duration 54m 9s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
2m 42s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
10m 14s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
17m 6s
🍏 iOS / Template (target=template_release)
🌐 Web  /  Template (target=template_release)
10m 53s
🌐 Web / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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21 errors
🤖 Android / Template (target=template_release)
Process completed with exit code 2.
🌐 Web / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Minimal template (target=template_release, everything disabled): servers/physics_2d/godot_physics_server_2d.h#L298
'virtual void GodotPhysicsServer2D::flush_transforms()' marked 'override', but does not override
🐧 Linux / Minimal template (target=template_release, everything disabled)
Process completed with exit code 2.
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): servers/physics_2d/godot_physics_server_2d.h#L298
'virtual void GodotPhysicsServer2D::flush_transforms()' marked 'override', but does not override
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
🐧 Linux / Template w/ Mono (target=template_release): servers/physics_2d/godot_physics_server_2d.h#L298
'virtual void GodotPhysicsServer2D::flush_transforms()' marked 'override', but does not override
🐧 Linux / Template w/ Mono (target=template_release)
Process completed with exit code 2.
🏁 Windows / Template (target=template_release): servers/physics_2d/godot_physics_server_2d.h#L298
'GodotPhysicsServer2D::flush_transforms': method with override specifier 'override' did not override any base class methods
🏁 Windows / Template (target=template_release)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🏁 Windows / Editor (target=editor, tests=yes): servers/physics_2d/godot_physics_server_2d.h#L298
'GodotPhysicsServer2D::flush_transforms': method with override specifier 'override' did not override any base class methods
🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.