Raytracing project. To learn some C++ and CG in tandem.
Repo is mostly https://raytracing.github.io/books/RayTracingInOneWeekend.html with minor changes
AND i've added
- .png/.jpg/etc. support using stb_image
- Image-based-lighting (environment maps!)
- Metaballs (to be refined, maybe)
- Simple multithreaded rendering with OpenMP