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Update README.md
Build (All) #199: Commit 41bb8ef pushed by icculus
October 30, 2024 05:50 2h 18m 12s main
October 30, 2024 05:50 2h 18m 12s
Revert "aaudio: Set low-latency audio mode."
Build (Emscripten) #723: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 11m 30s SDL2
October 30, 2024 05:50 1h 11m 30s
Revert "aaudio: Set low-latency audio mode."
Build (Nintendo 3DS) #657: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 59m 8s SDL2
October 30, 2024 05:50 1h 59m 8s
Revert "aaudio: Set low-latency audio mode."
Build (MSVC) #708: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 50m 43s SDL2
October 30, 2024 05:50 1h 50m 43s
Revert "aaudio: Set low-latency audio mode."
Build (OpenWatcom) #125: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 46m 46s SDL2
October 30, 2024 05:50 1h 46m 46s
Revert "aaudio: Set low-latency audio mode."
Build (Sony Playstation Vita) #190: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 24m 52s SDL2
October 30, 2024 05:50 1h 24m 52s
Revert "aaudio: Set low-latency audio mode."
Build (C/P Actions) #397: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 2h 26m 57s SDL2
October 30, 2024 05:50 2h 26m 57s
Revert "aaudio: Set low-latency audio mode."
Build (RISC OS) #723: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 21m 3s SDL2
October 30, 2024 05:50 1h 21m 3s
Revert "aaudio: Set low-latency audio mode."
Build (Sony Playstation 2) #140: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 36m 56s SDL2
October 30, 2024 05:50 1h 36m 56s
Revert "aaudio: Set low-latency audio mode."
Build (iOS/tvOS) #717: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 21m 55s SDL2
October 30, 2024 05:50 1h 21m 55s
Revert "aaudio: Set low-latency audio mode."
Build (Sony Playstation Portable) #184: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 38m 25s SDL2
October 30, 2024 05:50 1h 38m 25s
Revert "aaudio: Set low-latency audio mode."
Build #723: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 43m 37s SDL2
October 30, 2024 05:50 1h 43m 37s
Revert "aaudio: Set low-latency audio mode."
Build (Android) #723: Commit d2b9ecd pushed by icculus
October 30, 2024 05:50 1h 47m 9s SDL2
October 30, 2024 05:50 1h 47m 9s
Update README.md
Build (All) #198: Commit c0fe228 pushed by icculus
October 27, 2024 00:23 18m 22s main
October 27, 2024 00:23 18m 22s
cocoa: Patched to compile.
Build (Nintendo 3DS) #656: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 1m 8s SDL2
October 27, 2024 00:23 1m 8s
cocoa: Patched to compile.
Build (Sony Playstation Vita) #189: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 2m 14s SDL2
October 27, 2024 00:23 2m 14s
cocoa: Patched to compile.
Build (MSVC) #707: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 6m 2s SDL2
October 27, 2024 00:23 6m 2s
cocoa: Patched to compile.
Build (Sony Playstation Portable) #183: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 2m 44s SDL2
October 27, 2024 00:23 2m 44s
cocoa: Patched to compile.
Build (Sony Playstation 2) #139: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 2m 45s SDL2
October 27, 2024 00:23 2m 45s
cocoa: Patched to compile.
Build (OpenWatcom) #124: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 1m 27s SDL2
October 27, 2024 00:23 1m 27s
cocoa: Patched to compile.
Build (C/P Actions) #396: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 4m 44s SDL2
October 27, 2024 00:23 4m 44s
cocoa: Patched to compile.
Build (iOS/tvOS) #716: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 1m 15s SDL2
October 27, 2024 00:23 1m 15s
cocoa: Patched to compile.
Build #722: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 9m 32s SDL2
October 27, 2024 00:23 9m 32s
cocoa: Patched to compile.
Build (RISC OS) #722: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 1m 10s SDL2
October 27, 2024 00:23 1m 10s
cocoa: Patched to compile.
Build (Android) #722: Commit e5348c6 pushed by icculus
October 27, 2024 00:23 2m 49s SDL2
October 27, 2024 00:23 2m 49s