bitter
provides a common interface for bit operations on integral types as
well as std::bitset
. If you have ever worked with bitset
before the
interface should feel instantly familiar.
Often many ways lead to Rome, but some might be more efficient than others.
Unfortunately, this is particularly true for bit operations. bitter
prevents
you from reinventing the wheel over and over again by providing efficient and
well tested implementations for most bit operations.
This will also help to make your code more expressive. What would you rather
read:
int _t = 0xdeadface
int s = 64;
int mask = ~0;
while (s >>= 1) {
mask ^= (mask << s);
_t = ((_t >> s) & mask) | ((_t << s) & ~mask);
}
int const t = _t;
or
int const t = bit::reverse(0xdeadface);
(Note, that the former implementation is already pretty concise) ? Now, imagine many similar but slightly different implementations like this intermingled with many other bit operations spread across your code base.
Finally, bitter
enables you to mix integral and std::bitset
types
arbitrarily and/or switch from one to the other without breaking code.
bitter
is a header only library, which makes it pretty easy to use.
It should be enough to add bitter
to the include path and enable your
compiler's C++11
mode.
- modern C++11 compiler
Copyright 2013, Sebastian Jeltsch ([email protected])
bitter is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
bitter is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with bitter. If not, see http://www.gnu.org/licenses/.