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## Ignore Visual Studio temporary files, build results, and | ||
## files generated by popular Visual Studio add-ons. | ||
## | ||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore | ||
Source/bin | ||
Source/obj | ||
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# User-specific files | ||
*.suo | ||
*.user | ||
*.userosscache | ||
*.sln.docstates | ||
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# User-specific files (MonoDevelop/Xamarin Studio) | ||
*.userprefs | ||
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# Build results | ||
[Dd]ebug/ | ||
[Dd]ebugPublic/ | ||
[Rr]elease/ | ||
[Rr]eleases/ | ||
x64/ | ||
x86/ | ||
bld/ | ||
[Bb]in/ | ||
[Oo]bj/ | ||
[Ll]og/ | ||
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# Visual Studio 2015 cache/options directory | ||
.vs/ | ||
# Uncomment if you have tasks that create the project's static files in wwwroot | ||
#wwwroot/ | ||
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# MSTest test Results | ||
[Tt]est[Rr]esult*/ | ||
[Bb]uild[Ll]og.* | ||
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# NUNIT | ||
*.VisualState.xml | ||
TestResult.xml | ||
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# Build Results of an ATL Project | ||
[Dd]ebugPS/ | ||
[Rr]eleasePS/ | ||
dlldata.c | ||
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# .NET Core | ||
project.lock.json | ||
project.fragment.lock.json | ||
artifacts/ | ||
**/Properties/launchSettings.json | ||
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*_i.c | ||
*_p.c | ||
*_i.h | ||
*.ilk | ||
*.meta | ||
*.obj | ||
*.pch | ||
*.pdb | ||
*.pgc | ||
*.pgd | ||
*.rsp | ||
*.sbr | ||
*.tlb | ||
*.tli | ||
*.tlh | ||
*.tmp | ||
*.tmp_proj | ||
*.log | ||
*.vspscc | ||
*.vssscc | ||
.builds | ||
*.pidb | ||
*.svclog | ||
*.scc | ||
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# Chutzpah Test files | ||
_Chutzpah* | ||
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# Visual C++ cache files | ||
ipch/ | ||
*.aps | ||
*.ncb | ||
*.opendb | ||
*.opensdf | ||
*.sdf | ||
*.cachefile | ||
*.VC.db | ||
*.VC.VC.opendb | ||
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# Visual Studio profiler | ||
*.psess | ||
*.vsp | ||
*.vspx | ||
*.sap | ||
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# TFS 2012 Local Workspace | ||
$tf/ | ||
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# Guidance Automation Toolkit | ||
*.gpState | ||
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# ReSharper is a .NET coding add-in | ||
_ReSharper*/ | ||
*.[Rr]e[Ss]harper | ||
*.DotSettings.user | ||
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# JustCode is a .NET coding add-in | ||
.JustCode | ||
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# TeamCity is a build add-in | ||
_TeamCity* | ||
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# DotCover is a Code Coverage Tool | ||
*.dotCover | ||
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# Visual Studio code coverage results | ||
*.coverage | ||
*.coveragexml | ||
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# NCrunch | ||
_NCrunch_* | ||
.*crunch*.local.xml | ||
nCrunchTemp_* | ||
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# MightyMoose | ||
*.mm.* | ||
AutoTest.Net/ | ||
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# Web workbench (sass) | ||
.sass-cache/ | ||
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# Installshield output folder | ||
[Ee]xpress/ | ||
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# DocProject is a documentation generator add-in | ||
DocProject/buildhelp/ | ||
DocProject/Help/*.HxT | ||
DocProject/Help/*.HxC | ||
DocProject/Help/*.hhc | ||
DocProject/Help/*.hhk | ||
DocProject/Help/*.hhp | ||
DocProject/Help/Html2 | ||
DocProject/Help/html | ||
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# Click-Once directory | ||
publish/ | ||
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# Publish Web Output | ||
*.[Pp]ublish.xml | ||
*.azurePubxml | ||
# TODO: Comment the next line if you want to checkin your web deploy settings | ||
# but database connection strings (with potential passwords) will be unencrypted | ||
*.pubxml | ||
*.publishproj | ||
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# Microsoft Azure Web App publish settings. Comment the next line if you want to | ||
# checkin your Azure Web App publish settings, but sensitive information contained | ||
# in these scripts will be unencrypted | ||
PublishScripts/ | ||
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# NuGet Packages | ||
*.nupkg | ||
# The packages folder can be ignored because of Package Restore | ||
**/packages/* | ||
# except build/, which is used as an MSBuild target. | ||
!**/packages/build/ | ||
# Uncomment if necessary however generally it will be regenerated when needed | ||
#!**/packages/repositories.config | ||
# NuGet v3's project.json files produces more ignoreable files | ||
*.nuget.props | ||
*.nuget.targets | ||
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# Microsoft Azure Build Output | ||
csx/ | ||
*.build.csdef | ||
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# Microsoft Azure Emulator | ||
ecf/ | ||
rcf/ | ||
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# Windows Store app package directories and files | ||
AppPackages/ | ||
BundleArtifacts/ | ||
Package.StoreAssociation.xml | ||
_pkginfo.txt | ||
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# Visual Studio cache files | ||
# files ending in .cache can be ignored | ||
*.[Cc]ache | ||
# but keep track of directories ending in .cache | ||
!*.[Cc]ache/ | ||
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# Others | ||
ClientBin/ | ||
~$* | ||
*~ | ||
*.dbmdl | ||
*.dbproj.schemaview | ||
*.jfm | ||
*.pfx | ||
*.publishsettings | ||
node_modules/ | ||
orleans.codegen.cs | ||
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# Since there are multiple workflows, uncomment next line to ignore bower_components | ||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) | ||
#bower_components/ | ||
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# RIA/Silverlight projects | ||
Generated_Code/ | ||
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# Backup & report files from converting an old project file | ||
# to a newer Visual Studio version. Backup files are not needed, | ||
# because we have git ;-) | ||
_UpgradeReport_Files/ | ||
Backup*/ | ||
UpgradeLog*.XML | ||
UpgradeLog*.htm | ||
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# SQL Server files | ||
*.mdf | ||
*.ldf | ||
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# Business Intelligence projects | ||
*.rdl.data | ||
*.bim.layout | ||
*.bim_*.settings | ||
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# Microsoft Fakes | ||
FakesAssemblies/ | ||
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# GhostDoc plugin setting file | ||
*.GhostDoc.xml | ||
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# Node.js Tools for Visual Studio | ||
.ntvs_analysis.dat | ||
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# Visual Studio 6 build log | ||
*.plg | ||
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# Visual Studio 6 workspace options file | ||
*.opt | ||
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# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) | ||
*.vbw | ||
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# Visual Studio LightSwitch build output | ||
**/*.HTMLClient/GeneratedArtifacts | ||
**/*.DesktopClient/GeneratedArtifacts | ||
**/*.DesktopClient/ModelManifest.xml | ||
**/*.Server/GeneratedArtifacts | ||
**/*.Server/ModelManifest.xml | ||
_Pvt_Extensions | ||
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# Paket dependency manager | ||
.paket/paket.exe | ||
paket-files/ | ||
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# FAKE - F# Make | ||
.fake/ | ||
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# JetBrains Rider | ||
.idea/ | ||
*.sln.iml | ||
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# CodeRush | ||
.cr/ | ||
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# Python Tools for Visual Studio (PTVS) | ||
__pycache__/ | ||
*.pyc | ||
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# Cake - Uncomment if you are using it | ||
# tools/** | ||
# !tools/packages.config | ||
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# ========================= | ||
# Operating System Files | ||
# ========================= | ||
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# Windows | ||
# ========================= | ||
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# Windows thumbnail cache files | ||
Thumbs.db | ||
ehthumbs.db | ||
ehthumbs_vista.db | ||
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# Folder config file | ||
Desktop.ini | ||
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# Recycle Bin used on file shares | ||
$RECYCLE.BIN/ | ||
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# Windows Installer files | ||
*.cab | ||
*.msi | ||
*.msm | ||
*.msp | ||
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# Windows shortcuts | ||
*.lnk | ||
Help | ||
Release | ||
*.zip | ||
*.wrk.* |
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## For WINDOWS users | ||
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To not deal with project settings make a drive `Q:` which points to the game's folder. Then, just | ||
load the project and it will pickup all the settings. | ||
``` | ||
subst Q: <your KSP folder path> | ||
``` | ||
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E.g. if you have installed your game into: | ||
``` | ||
D:\Steam\steamapps\common\Kerbal Space Program\ | ||
``` | ||
then do: | ||
``` | ||
subst Q: "D:\Steam\steamapps\common\Kerbal Space Program\" | ||
``` | ||
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By default on build completion the mod's binary is copied into: | ||
``` | ||
Q:\GameData\KSPDev\Plugins | ||
``` | ||
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But only if path `Q:\GameData` exists. So, if you haven't did the subst then there will be no the | ||
convinience option. | ||
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## For iOS users | ||
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Give your own iDeas ... |
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