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Gameplay window size and button placement #4

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B1adedriver opened this issue Feb 13, 2023 · 2 comments
Closed

Gameplay window size and button placement #4

B1adedriver opened this issue Feb 13, 2023 · 2 comments

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@B1adedriver
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Hi again, thank you for updating the project with my requests.
I love the larger buttons and only useful buttons being shown, makes the game much easier to play on my device.

The only things that seem like an issue to me now is the gameplay window size, and the buttons being centered, rather than on the edges, of the screen.

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imustafin added a commit that referenced this issue Feb 15, 2023
@imustafin imustafin mentioned this issue Feb 15, 2023
imustafin added a commit that referenced this issue Feb 15, 2023
@imustafin
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I did some tweaks for 6" displays. Can you please try https://github.com/imustafin/pbdoom/suites/11003199894/artifacts/558003323 (from https://github.com/imustafin/pbdoom/actions/runs/4186619299).

I also added digit buttons so that we can switch weapons and to see how much buttons we can fit on the screen.

A bit off-topic: most probably we need strafing (to move sideways). This could be achieved with separate strafe buttons (where to place them?) or maybe some other control scheme entirely. Do you have any suggestions? If so, you can open another issue so that we can discuss this further. Your input would be very valuable since I do not have a 6" device.

@imustafin
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Owner

I went ahead and made a release with these changes. If there is anything else we can do to improve the game, you are very welcome to open another issue. Thanks!

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