add archive #64
Workflow file for this run
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name: Build Workflow | |
on: [ push, pull_request ] | |
jobs: | |
build: | |
name: Build (${{ matrix.config }}) | |
runs-on: windows-latest | |
permissions: | |
contents: write | |
strategy: | |
matrix: | |
config: [ Debug, RelWithDebInfo ] | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- uses: ilammy/[email protected] | |
with: | |
arch: amd64 | |
- name: Configure CMake | |
run: cmake -B ${{ github.workspace }}/build -DCMAKE_BUILD_TYPE=${{ matrix.config }} -DCMAKE_CI_BUILD=ON -DGITHUB_ENV="$env:GITHUB_ENV" -G Ninja | |
- name: Build | |
id: build | |
run: cmake --build ${{ github.workspace }}/build --config ${{ matrix.config }} | |
- name: Get short SHA | |
run: echo "SHORT_SHA=$("${{ github.sha }}".SubString(0, 7))" >> $env:GITHUB_ENV | |
- name: Create environment variables | |
run: | | |
$config = "${{ matrix.config }}" | |
if ($config -eq "RelWithDebInfo") { | |
$config = "release" | |
} | |
else { | |
$config = $config.ToLower() | |
} | |
echo "PRETTY_CONFIG=${config}" | Out-File -FilePath $env:GITHUB_ENV -Encoding UTF8 -Append | |
- name: Upload game_dir with zip file name | |
uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ env.MOD_ZIP_FILENAME }}_${{ env.PRETTY_CONFIG }}_${{ env.SHORT_SHA }} | |
path: ${{ github.workspace }}/game_dir/** | |
- name: Upload game_dir_debug with zip file name | |
uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ env.MOD_ZIP_FILENAME }}_${{ env.PRETTY_CONFIG }}_${{ env.SHORT_SHA }}_pdb | |
path: ${{ github.workspace }}/game_dir_debug/** | |
- name: Upload game_dir_requirements with zip file name | |
uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ env.MOD_ZIP_FILENAME }}_${{ env.PRETTY_CONFIG }}_${{ env.SHORT_SHA }}_requirements | |
path: ${{ github.workspace }}/game_dir_requirements/** | |
- name: Upload game_dir_requirements_debug with zip file name | |
uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ env.MOD_ZIP_FILENAME }}_${{ env.PRETTY_CONFIG }}_${{ env.SHORT_SHA }}_requirements_pdb | |
path: ${{ github.workspace }}/game_dir_requirements_debug/** | |
- name: 'Version Badge' | |
if: always() | |
run: | | |
mkdir badge | |
echo '{"cp_version":{"label":"Cyberpunk 2077","status":"${{ env.CYBERPUNK_2077_GAME_VERSION }}","color":"${{ steps.build.outcome == 'success' && '31b75d' || 'red' }}"}}' > badge/shields.json | |
- name: Push shields branch | |
if: github.ref == 'refs/heads/main' | |
uses: s0/git-publish-subdir-action@develop | |
env: | |
REPO: self | |
BRANCH: shields | |
FOLDER: badge | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |