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CPU Miner for ARM64 iOS Devices

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MobileMiner

CPU Miner for ARM64 iOS Devices

DONATE:

BTC: 19mg4G5NDmnBPGXPE4Tuhez6dG9PaLSdLd

BCH: 1JRGea78BCgqWcHyhLYwrojn9XSpnHWdDf

ETH: 0x571C657601c2cc9cF1EFB4966B3E68A3256f851c

LTC: LceT5SoXr1NqHVA6ocBTUar28Ni3zWph8j

This is a fork of Lucas Jones's cpuminer-multi, ( https://github.com/lucasjones/cpuminer-multi ) compiled for arm64 iOS devices. Credits go to the initial developers and contributors.

Changes

  1. The change needed is in cpu-miner.c, where

     int main(int argc, char *arv[])    
    

has been changed to

start_mining(int argc,char *argv[])

in order for it to compile as a library.

Then you can import the library in an Xcode project and use

char *args[]= {path, "-a","cryptonight","-o","url","-u","userAdrress","-p","x"};

start_mining((int)(sizeof(args)/sizeof(char *))-1,args);

if you want to keep the same argument formatting and parsing.

  1. In order for notifications to be received in the UI, instead of reading from stderr, I am posting notifications from inside cpu-miner.c passing the log message to the UI.

  2. I have added a throttle in submit_upstream_work in order to maintain the speed in reasonable limits, since I noticed that some pools might ban you if a) the pool has small startup diff b) the device can cope well at first with this diff and sends hashes very fast.

  3. I've added -x objective-c in the Makefile in order to compile with objc.

  4. Included necessary CoreFoundation framework for the C functions.

  5. In the case of the program being loaded as a library, flags need to be set inside threads in order to be able to stop them, because we don't want them to exit the main thread when done (although its faster to kill and restart the app if you're caught in a processing miner thread)

Dependencies

Jansson https://github.com/akheron/jansson

curl for iOS https://github.com/sinofool/build-libcurl-ios

openssl for iOS https://github.com/x2on/OpenSSL-for-iPhone

Instructions

  • Compile c files (cpuminer project files) for target arm64

  • After compile, run

              ar cru minerd.a minerd-cpu-miner.o minerd-util.o minerd-sha2.o minerd-scrypt.o minerd-keccak.o minerd-heavy.o minerd-quark.o minerd-skein.o minerd-ink.o minerd-blake.o minerd-cryptonight.o minerd-fresh.o minerd-x11.o minerd-x13.o minerd-x14.o minerd-x15.o sha3/minerd-sph_keccak.o sha3/minerd-sph_hefty1.o sha3/minerd-sph_groestl.o sha3/minerd-sph_skein.o sha3/minerd-sph_bmw.o sha3/minerd-sph_jh.o sha3/minerd-sph_shavite.o sha3/minerd-sph_blake.o sha3/minerd-sph_luffa.o sha3/minerd-sph_cubehash.o sha3/minerd-sph_simd.o sha3/minerd-sph_echo.o sha3/minerd-sph_hamsi.o sha3/minerd-sph_fugue.o sha3/minerd-sph_shabal.o sha3/minerd-sph_whirlpool.o crypto/minerd-oaes_lib.o crypto/minerd-c_keccak.o crypto/minerd-c_groestl.o crypto/minerd-c_blake256.o crypto/minerd-c_jh.o crypto/minerd-c_skein.o crypto/minerd-hash.o crypto/minerd-aesb.o   minerd-sha2-arm.o minerd-scrypt-arm.o minerd-aesb-arm.o crypto/minerd-aesb-x86-impl.o
    
  • This will create a "minerd.a" library. Drag minerd.a in Xcode

  • Compile openssl for iOS and drag libcrypto.a in Xcode project

  • Compile jansson for iOS and drag libjansson.a to Xcode project

  • Compile Curl for iOS and drag libcurl.a to Xcode project

      Other Flags: -all_load 
    
  • Compile Xcode project and run

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CPU Miner for ARM64 iOS Devices

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License

GPL-2.0, GPL-2.0 licenses found

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LICENSE
GPL-2.0
COPYING

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  • C 90.2%
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