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Add Vertical Parrot #371

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Some1NamedNate opened this issue Jul 17, 2019 · 21 comments
Closed

Add Vertical Parrot #371

Some1NamedNate opened this issue Jul 17, 2019 · 21 comments

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@Some1NamedNate
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No description provided.

@uberchemist
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I've already pondered this one... still not quite sure how I'll do it... thought about just rotating the horizontal parrot 90° but that's cheep. I'm on it, though!

@Some1NamedNate
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Thanks so much!

@uberchemist
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Vertical Parrot: vertical

@cavpollo
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Bahahaha, not sure if this follows the right definition of "vertical", but man, it is gold xD

@Some1NamedNate
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Some1NamedNate commented Aug 1, 2019

What I mean by Vertical Parrot is a counterpart of Horizontal Parrot ( )

@jmhobbs
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jmhobbs commented Aug 1, 2019

@uberchemist I love that parrot!

@Some1NamedNate do you mean the horizontal parrot, but rotated 90°?

@uberchemist
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@jmhobbs Thanks!
@Some1NamedNate Please elaborate!

@uberchemist
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Also, this:
ver·ti·cal
at right angles to a horizontal plane; in a direction, or having an alignment, such that the top is directly above the bottom.

@jmhobbs
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jmhobbs commented Aug 1, 2019

My thinking is that what @uberchemist submitted should be vertical parrot, and if we do one where it is rotated 90° it'll be either up parrot or down parrot (based on which way it's "facing").

Thoughts?

@Some1NamedNate
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Technically speaking, you know how Horizontal Parrot restricts the Parrot's head's movement to the x-axis? Vertical Parrot should restrict the Parrot's head's movement to the y-axis.

Makes sense?

@francoislg
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Vertical Parrot: vertical

Might I suggest an alt title for this one? :)

"Bouncing Parrot"

@jmhobbs
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jmhobbs commented Aug 2, 2019

@Some1NamedNate I gotta be honest, based on your comment, I feel like what @uberchemist made there is spot on. We need, like, a diagram or something, I'm not getting it, sorry 🙁

@Some1NamedNate
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Let me put this "diagram" to words, then.

The Party Parrot's head moves in a circle; the x and y axes are involved. ( )

For Stable Parrot, both the x and y axes are removed. ( )

For Horizontal Parrot, the y axis is removed, causing the Parrot's head to move left and right. ( )

For Vertical Parrot, if we remove the x axis, the Parrot's head should move up and down only.

Do you get what I'm trying to say thus far?

@jmhobbs
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jmhobbs commented Aug 5, 2019

Ok, I think this just clicked for me. Is this what you mean?

vertical-parrot

@uberchemist
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@jmhobbs I'd call that Levitation Parrot!

@uberchemist
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uberchemist commented Aug 24, 2019

EDIT: The problem with what @Some1NamedNate describes is that the vertical movement of the default parrot's head is quite small, relative to it's horizontal movement. In addition, the parrot's "body movement" changes significantly left to right. It's hard to isolate these two and create a similar version to the horizontal parrot that would look good. It would essentially be what @jmhobbs posted:

but with the left to right body motion included as well; another way to think of what this would look like would be to take the stable parrot

but preserve the slight vertical deviation. The small vertical movement would be overshadowed by the horizontal body movement. That's why I removed all horizontal aspects from my version of the vertical parrot, and that's my two cents on the matter!

@uberchemist
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Okay, everyone. I spent more time on this and made the version that I believe @Some1NamedNate is looking for. I was skeptical about how it would turn out, but now that I see it in action, I actually quite like it! It's got more of a "head bob" going for it compared with my first attempt's "ramming" style.
vertical_v2
Let me know what you guys think! From all this, I think we've managed to create a vertical parrot, bouncing parrot and levitation parrot!

@Some1NamedNate
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That is exactly what I'm looking for, @uberchemist . That appears to be a beta image; if so, I understand that. A bit of fine-tuning would be nice. Otherwise, I could/would close this issue.

@jmhobbs
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jmhobbs commented Sep 9, 2019

Whoa.

@Some1NamedNate
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Correction: I can close this issue.

@jmhobbs
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jmhobbs commented Sep 10, 2019

I'm going to add in @uberchemist's version, and if any revisions happen we can merge those later.

jmhobbs added a commit that referenced this issue Sep 10, 2019
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