Library for using direct system calls
It automatically detect type of gate for call system call (WOW64
\ custom WOW64
\ Int2E
\ Sysenter
\ Syscall
)
Tested | Status |
---|---|
Windows 11 x64 | OK |
Windows 10 x64 | OK |
Windows 7 x86 | OK |
By using TEB
and KUSER_SHARED_DATA
strucures we can determine what must use for make call to kernel.
On x86 we check WOW32Reserved
in TEB
for detect used wow64
wrapper, and SystemCall
in KUSER_SHARED_DATA
for detect what's used int2e
or direct call.
On x64 we check only SystemCall
in KUSER_SHARED_DATA
because it doesnt use any wow64.
So we detect used call type, next we need somehow use it. Use it on x86 can be in 4 kinds
- Int2E
- sysenter - default on windows x86 for ntdll
- Original Wow64 - default on windows x64 in wow64 for ntdll
- Custom Wow64 - custom wow64 wrapper to convert x86 call parameters to x64 representation and vice versa
In x64 this used shared methods so it notinteresting :)
- Int2E
- syscall - default on windows x64
For comfortable use it (wow64 custom wrapper), project depend on object_cvt64to32
what can convert object file with arch x64 to use it in arch x86 build
Custom wow64 basically supports almost all, except ENUM functions such as NtQuerySystemInformaton
. Functions with ENUM are also supported, but most of them crash the process at the stage of calling the parameter conversion.
It takes a lot of hours to debug and fix. So if anyone wants to help with a fix, I welcome all contributions to this project :)
#include <higu_ntcall.h>
int main() {
/*
initialize syscall indexes in the start
*/
initialize_syscall_table_auto();
...
...
/*
use Nt functions like staticly imported
*/
HANDLE handle;
NTSTATUS nt_status = NtCreateEvent(&handle, EVENT_ALL_ACCESS, 0, EVENT_TYPE::NotificationEvent, 0);
...
}
Founder of project JNA