Node based Fragment and Signed Distance Field Shader Editor in webGL,a demo can be checked online on http://jonas0110.github.io/SDFShaderGraph/.
this project base on Node-Based Shader Editor created by victhorlopez.
- Litegl.js(https://github.com/jagenjo/litegl.js) is a library that wraps WebGL to make it more user-friendly.
- Litegraph.js(https://github.com/jagenjo/litegraph.js) is the core library of the project used to create graphs and nodes visually.
- Dat.gui (https://code.google.com/p/dat-gui/)
- w2ui (http://w2ui.com/web/)
- Font-awesome: (http://fortawesome.github.io/Font-Awesome/)
- Jquery: (https://jquery.com/).
The assets for the project all are extracted from the following links.
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