Skip to content

Latest commit

 

History

History
110 lines (90 loc) · 5.53 KB

CHANGELOG.md

File metadata and controls

110 lines (90 loc) · 5.53 KB

v4.0.5

  • Support 1.21.2 and 1.21.3

v4.0.4

  • Update packetevents dependency
  • Make "version not found" joke in the changelog

v4.0.3

  • Support 1.21.1
  • Fix "Unknown player of Offset lookup" errors related to logging in from another location

v4.0.2

  • Fix "Unknown player for Offset lookup" errors printed occasionally when players disconnect
  • Fix Random offsets occasionally resetting when changing worlds or dying even when the option is disabled
  • Update packetevents dependency

v4.0.1

  • Fix NBT errors causing world to sometimes not load when joining

v4.0.0

  • Support 1.21
  • Fix movement near bamboo and dripstone when an offset is applied
    • NOTE: Servers migrating from v3 should add the fixCollision section to their CoordinateOffset config.yml. However, this fix is enabled by default even if these lines are omitted.
  • Remove separate PacketEvents dependency
    • PacketEvents is now shaded into CoordinateOffset, so it is not necessary to install as a separate plugin.
  • Several fixes to 1.20.6 bugs present in PacketEvents v2.3.0

v3.1.0

  • Support 1.20.6 (requires PacketEvents dev build #397+)
  • Improve exception handling and debuggability
  • Drop CommandAPI dependency; rewrite commands in standard Bukkit API

v3.0.2

  • Fixes for lodestone compasses
    • Fix Creative players seeing lodestone compasses pointing the wrong direction
    • Fix lodestone compasses on the ground or in other players' hands pointing the wrong direction

v3.0.1

  • Fix players being kicked when making sounds near a Warden

v3.0.0 (beta)

  • Plugin is now compatible with: (in beta; please report issues)
    • ViaVersion
    • ViaBackwards
    • Model Engine
  • Plugin is compatible with Geyser (in alpha; not recommended for production)
    • With Geyser installed as a plugin, movement is buggy because Geyser's collision-fixing code processes real coordinates, while its translation layer deals with shifted coordinates.
    • If possible, it is currently recommended to use Geyser standalone so that the collision-fixing code is disabled.
  • Rewrite packet offsetting logic with PacketEvents library
    • Plugin now depends on PacketEvents (v2), and no longer depends on ProtocolLib
  • Fix exceptions and improperly offsetted coordinates when a player logs in from another location

v2.3.2

  • Support 1.20.4 (requires ProtocolLib dev build #676+)

v2.3.1

  • Remove broken shortened links in config.yml comment

v2.3.0

  • Backport plugin support to Spigot/Paper 1.17.1, 1.18.2, and 1.19 through 1.19.3 (plugin now supports all versions from 1.17.1 through 1.20.2)
  • Mark resetOnDistantTeleport as unsafe and require opt-in (more details)
  • Add worldScaling option to ConstantOffsetProvider
  • Fix "facing" packets (e.g. /tp ~ ~ ~ facing 0 0 0) not being properly offsetted, causing the player to face the wrong direction
  • Fix player getting kicked when their vehicle moves too quickly

v2.2.0

  • Support 1.20.2 (requires ProtocolLib dev build #669)
  • Rewrite majority of packet translation logic to support multiple protocol versions
  • Add bStats anonymous plugin metrics
  • Fix excessive world border packets while border is obfuscated

v2.1.3

  • Fix login error on BungeeCord/Waterfall (#5)

v2.1.2

  • Fix glitchy behavior when multiple players are logged into the server with offsets (#4)
    • Entities becoming invisible
    • Multi-blocks (beds, doors) failing to place properly
    • Beds appearing to teleport players into the void

v2.1.1

  • Improve resetOnDistantTeleport in providers to use world view distance to determine when a teleport is "distant"
    • Previously: Teleports over a distance of 2050+ blocks could trigger a re-roll (random providers) or re-center (zero-at-location providers)
    • Now: Teleports over a distance of (2 * (world view distance + 1 chunk)) or further can trigger resets
    • On Paper servers, relative teleports (e.g. /tp ~500 ~ ~500) will no longer trigger a reset
  • Improve API exposure for dependent plugins
  • Support ProtocolLib 5.1.0

v2.1.0

  • Support 1.19.4
  • Make world borders visible while an offset is applied, improve border handling and obfuscation
  • Expose and document API for other plugins to get and set offsets

v2.0.0

Initial release of CoordinateOffset.

Changelog from upstream:

  • Rewrite all logic for determining offsets
  • Expose offset configuration per player/world/permission through "providers"
  • Add /offset command (with permission) to query players' current offsets
  • Fix death compasses not pointing to their correct location