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Gesture recognition library inplemented in Haxe using Luxe engine

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gesluxe

Inspired by Gestouch ActionScript 3 gesture recognition library

##Supported gestures:

  • Tap
  • Pan
  • Long press
  • Swipe
  • Zoom
  • Rotation
  • Transform

##Clone the repository and test

haxelib git gesluxe https://github.com/josuigoa/gesluxe.git

##Usage First of all, we must define the library dependency in the project.flow file

{
...
    build : {
      dependencies : {
        luxe : '*',
        gesluxe : '*'
      }
    }
...
}

Then, initialize the gesture recognizer (initialize the touch/mouse listeners)

org.gesluxe.Gesluxe.init();

Last, create a new Gesture object (ZoomGesture, PanGesture, SwipeGesture...) for each gesture you want to handle

// ...
// If you want to detect the gesture in a concrete geometry, pass it as parameter.
// If there is no geometry passed, the gesture will be detected anywhere
zoomGesture = new org.gesluxe.gestures.ZoomGesture(sprite.geometry);
zoomGesture.events.listen(GestureEvent.GESTURE_BEGAN, onZoomGesture);
zoomGesture.events.listen(GestureEvent.GESTURE_CHANGED, onZoomGesture);
// ...

function onZoomGesture(event: GestureEventData) {
  Luxe.camera.scale.set_xy(zoomGesture.scaleX, zoomGesture.scaleY);
}

If you want to try a more complete sample, you can run the test project from this repository

  • cd /path/to/gesluxe/test_project
  • haxelib run flow run web

It should work on every target supported by Luxe. Tested and working on CPP (Window, Mac, iOS, Android) and Web

##Screenshots

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Gesture recognition library inplemented in Haxe using Luxe engine

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