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This PR contains the following updates:
0.9.0
->1.10.0
Release Notes
processing/p5.js (p5.js)
v1.10.0
Compare Source
What's Changed 🎊
Code
webp
mime type tosaveCanvas
. by @starzonmyarmz in https://github.com/processing/p5.js/pull/7140createRadio
fromselect()
by @lindapaiste in https://github.com/processing/p5.js/pull/6838Documentation
code
tags in reference by @davepagurek in https://github.com/processing/p5.js/pull/7092New Contributors 💗
Full Changelog: processing/p5.js@v1.9.4...v1.10.0
v1.9.4
Compare Source
What's Changed 🎊
Code
attributes
by @IronBlood in https://github.com/processing/p5.js/pull/7027Documentation
New Contributors 💗
Full Changelog: processing/p5.js@v1.9.3...v1.9.4
v1.9.3
Compare Source
What's Changed 🎊
Code
Documentation
Reference
Translation
Steward Guidelines
documentation in Hindi by @EshaanAgg in https://github.com/processing/p5.js/pull/6887access.md
and line 1 description translation to hindi by @jaiakash in https://github.com/processing/p5.js/pull/6950New Contributors 💗
Full Changelog: processing/p5.js@v1.9.2...v1.9.3
v1.9.2
Compare Source
What's Changed 🎊
Code
Documentation
Reference
Translation
New Contributors 💗
Full Changelog: processing/p5.js@v1.9.1...v1.9.2
v1.9.1
Compare Source
What's Changed 🎊
Code
new p5.Vector.cross
by @lindapaiste in https://github.com/processing/p5.js/pull/6640endShape()
example to make the boxes separated from one another by @RandomGamingDev in https://github.com/processing/p5.js/pull/6656OrbitControl()
Compatibility withimageLight()
by fixing camera. by @perminder-17 in https://github.com/processing/p5.js/pull/6735panorama(img)
) which adds a sphereMapped Background. by @perminder-17 in https://github.com/processing/p5.js/pull/6808Documentation
acos()
by @sudhanshuv1 in https://github.com/processing/p5.js/pull/6697New Contributors 💗
Full Changelog: processing/p5.js@v1.9.0...v1.9.1
v1.9.0
Compare Source
What's Changed
In this release, p5.js added
draggable()
to let you move around elements, addedimageLight()
to get 3D lighting from images, addedcomputeNormals(SMOOTH)
for custom smooth 3D geometry, and added support for custom filter shaders in 2D mode. We updated a group of p5.js Reference pages as part of 2023 Season of Docs (SoD) program, with a goal to make them more accessible and beginner-friendly. Thanks to the SoD technical writer @nickmcintyre.What's Changed 🎊
DOM
WebGL
Configuration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.
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