3d engine for small prototyping projects e.g. simulators, games, etc.
Uses OpenGL
Windows
Plans:
- Multiplatform
- bgfx
- IOS
HowTo:
- download glew-SRC *), copy to /lib, build glew with Visual Studio (to build glew32sd.lib) ... *) binary only contains release mode libs
- download ImGUI, copy to /lib
- patch ImGUI (doesn't detect mouse move currently)
static void ImGui_ImplWin32_UpdateMousePos()
[...]
// io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
[...]
adapt glew version CMAKELISTS.txt, i.e.
set(glew "glew-2.1.0")
then make the project
mkdir build
cd build
cmake ..