Test Keyboard for LDML
This section describes how to test the keyboard. For example, typing 1 will produce 1:basic:OK
. Following these steps in order will make sure the keyboard (and the implementation) is working properly.
Each of the steps produces output ending in :OK
. You can press enter in between steps to put the output on separate lines.
- Press: 1
- Check:
1:basic:OK
- Press: 2
- Check:
2:simple_transform:OK
- Press: 3
- Check:
3:simple_marker:OK
- Press: 4
- Check:
4:simple_reorder:OK
- Press: 5
- Check:
5:simple_vars:OK
- Press: 6
- Check:
6:map_var:OK
- Press: 7
- Check:
7:simple_uset:OK
- Type or paste in:
ABC
and position the cursor after that text - Type: 8
- Check:
8:ctxt:OK
- Paste in:
𐓏
and position the cursor after that text - Type: 8
- Check:
8:ctxt:OK
- Paste in:
𐒻
and position the cursor after that text - Type: Shift8
- Type: 8
- Check:
8:ctxt:OK
- Type: 9 (you will see FAIL temporarily, but continue to the next step)
- Type: Shift9
- Check:
9:split_marker:OK
Keyboard Homepage: https://keyman.com/keyboards/ldml_test
See LICENSE.md
- Windows
- macOS
- Linux
- Web
- iPhone
- iPad
- Android phone
- Android tablet
- Mobile devices
- Desktop devices
- Tablet devices