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update readme
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kilograham committed Aug 18, 2024
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12 changes: 8 additions & 4 deletions README.md
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Expand Up @@ -17,18 +17,17 @@ The regular build instructions should work with the latest [pico-sdk](https://gi
- Playing a game
- Completing levels
- Save/Load game (note these are stored in flash, so will persist across badge power cycles)
- Muliplayer via I2C (at least with 2 players, should work with up to 4) - see below for wiring

### Things that don't work:

- "Quit Game" main menu item which is actually meant to quit to DOS (i removed the DOS mode because it uses 640x480 screen)
- Note the menu to end an active game is actually under "Options/End Game", and does work
- There is no button for strafe
- There is no way to enter cheats

### Things that might work:

- The end sequence
- Multiplayer; rp2040-doom does support I2C networked games
- The end sequence (easier to test when i have cheats)

## Controller Input:

Expand Down Expand Up @@ -68,8 +67,13 @@ Right | Select letter

Note that typing does not seem to work in any dialogs except save game.

# Original rp2040-doom README...
## Multiplayer Wiring

![I2C wiring with two badges](/badge_wiring.jpg)

The wires are I2C and Ground (green), so you should be able to add more badges (up to 4 total) by combining like pins from each badge.

# Original rp2040-doom README...

This is a port of Doom for RP2040 / RP2350 devices, derived from [Chocolate Doom](https://github.com/chocolate-doom/chocolate-doom).

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