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Fix SceneTreeDock invalid state after trying to remove internal Node #185

Fix SceneTreeDock invalid state after trying to remove internal Node

Fix SceneTreeDock invalid state after trying to remove internal Node #185

Triggered via push August 28, 2024 17:06
Status Failure
Total duration 39m 13s
Artifacts 9

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
1m 3s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
10m 7s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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52 errors and 5 warnings
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🤖 Android / Editor (target=editor)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): editor/scene_tree_dock.cpp#L2644
variable 'entire_scene' set but not used [-Werror=unused-but-set-variable]
🐧 Linux / Editor w/ Mono (target=editor): editor/scene_tree_dock.cpp#L2659
expected type-specifier before 'hide_unused_editors'
🐧 Linux / Editor w/ Mono (target=editor): editor/scene_tree_dock.cpp#L2659
expected constructor, destructor, or type conversion before 'hide_unused_editors'
🐧 Linux / Editor w/ Mono (target=editor): editor/scene_tree_dock.cpp#L2662
'undo_redo' does not name a type
🐧 Linux / Editor w/ Mono (target=editor): editor/scene_tree_dock.cpp#L2664
expected unqualified-id before 'if'
🐧 Linux / Editor w/ Mono (target=editor): editor/scene_tree_dock.cpp#L2670
expected unqualified-id before 'else'
🐧 Linux / Editor w/ Mono (target=editor): editor/scene_tree_dock.cpp#L2714
'undo_redo' does not name a type
🐧 Linux / Editor w/ Mono (target=editor): editor/scene_tree_dock.cpp#L2717
expected unqualified-id before 'if'
🐧 Linux / Editor w/ Mono (target=editor): editor/scene_tree_dock.cpp#L2721
expected constructor, destructor, or type conversion before '(' token
🐧 Linux / Editor w/ Mono (target=editor): editor/scene_tree_dock.cpp#L2725
'editor_history' does not name a type
🏁 Windows / Editor (target=editor, tests=yes): editor/scene_tree_dock.cpp#L2659
missing return type after '->' ('int' assumed)
🏁 Windows / Editor (target=editor, tests=yes): editor/scene_tree_dock.cpp#L2659
'hide_unused_editors': unknown override specifier
🏁 Windows / Editor (target=editor, tests=yes): editor/scene_tree_dock.cpp#L2659
if a trailing return type is used then the leading return type shall be the single type-specifier 'auto' (not 'int')
🏁 Windows / Editor (target=editor, tests=yes): editor/scene_tree_dock.cpp#L2659
missing type specifier - int assumed. Note: C++ does not support default-int
🏁 Windows / Editor (target=editor, tests=yes): editor/scene_tree_dock.cpp#L2659
'int EditorNode::get_singleton(void)': overloaded function differs only by return type from 'EditorNode *EditorNode::get_singleton(void)'
🏁 Windows / Editor (target=editor, tests=yes): editor/scene_tree_dock.cpp#L2659
'EditorNode::get_singleton': 'int (void)' differs in levels of indirection from 'EditorNode *(void)'
🏁 Windows / Editor (target=editor, tests=yes): editor/scene_tree_dock.cpp#L2659
function 'EditorNode *EditorNode::get_singleton(void)' already has a body
🏁 Windows / Editor (target=editor, tests=yes): editor/scene_tree_dock.cpp#L2786
declaration of 'undo_redo' hides global declaration
🏁 Windows / Editor (target=editor, tests=yes): editor/scene_tree_dock.cpp#L3105
declaration of 'undo_redo' hides global declaration
🏁 Windows / Editor (target=editor, tests=yes): editor/scene_tree_dock.cpp#L3409
declaration of 'undo_redo' hides global declaration
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-template-arm32 Expired
68.8 MB
android-template-arm64 Expired
63 MB
ios-template Expired
39 MB
linux-template-minimal Expired
17 MB
linux-template-mono Expired
30.4 MB
macos-template Expired
46.1 MB
web-nothreads-template Expired
22.8 MB
web-template Expired
22.7 MB
windows-template Expired
30.7 MB