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Fix outlining skinned meshes when motion vector prepass enabled. #229

Fix outlining skinned meshes when motion vector prepass enabled.

Fix outlining skinned meshes when motion vector prepass enabled. #229

Triggered via push July 28, 2024 22:13
Status Failure
Total duration 3m 15s
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ci.yml

on: push
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1 error and 4 warnings
Rustfmt
Process completed with exit code 1.
Rustfmt
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Check
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Clippy
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test Suite
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/