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Gameplay mechanics from shipped games re-implementation

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Try to redo great gameplay mechanics from awesome games in Unreal Engine. The process is similar to what Mix and Jam does with Unity.

As the size of these projects can be large, they are hosted on Gitlab under the learn-computer-graphics group.

Our content is viewable on our blog with the help of Jupyter Book. You can also use the book as standalone for better performance on mobile.

How to build

Need to install python. Then move inside the repository folder and run pip install -r requirements.txt. Finally, build the book by running jupyter-book build .

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Step by step explanation of some gameplay mechanics "Mix and Jam" style

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