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Hardware support
This page is a compilation of remarks that will help you choose the best hardware for your intended use case. Please remember that Lakka has been made to transform a dedicated machine into a game console.
The first section is composed of a table showing the level of support for each system. Below the table are more detailed comments about the pros and cons of each system type in terms of Lakka and emulator core support.
This table shows which systems can be emulated on each of our supported hardware.
RPi0 | RPi1 | RPi2 | RPi3 | a10 | a20 | imx6 | C1 | XU4 | PC | |
---|---|---|---|---|---|---|---|---|---|---|
2048 | A | A | A | A | A | A | A | A | A | A |
3DO | - | - | - | - | - | - | - | - | - | A |
Atari 2600 | ? | A | A | A | A | A | A | A | A | A |
Atari 7800 | ? | - | - | A | - | - | - | - | - | A |
Atari Jaguar | ? | ? | ? | ? | ? | ? | ? | ? | ? | A |
Atari Lynx | ? | A | A | A | A | A | A | A | A | A |
Cave Story | ? | B | A | A | ? | A | A | A | A | A |
Dinothawr | ? | A | A | A | A | A | A | A | A | A |
Doom | ? | A | A | A | A | A | A | A | A | A |
FB Alpha | - | C | B | A | ? | B | A | A | A | A |
FFmpeg | - | D | ? | ? | ? | ? | C | C | B | B |
Game Boy | A | A | A | A | A | A | A | A | A | A |
Game Boy Advance | C | B | A | A | ? | B | A | A | A | A |
Game Boy Color | A | A | A | A | A | A | A | A | A | A |
Game Gear | A | A | A | A | A | A | A | A | A | A |
Lutro | - | ? | ? | A | ? | ? | ? | ? | A | A |
Master System | A | A | A | A | A | A | A | A | A | A |
Mega Drive | A | A | A | A | A | A | A | A | A | A |
NES | A | B | A | A | A | A | A | A | A | A |
Neo Geo Pocket | - | - | A | A | ? | A | A | A | A | A |
Nintendo 3DS | - | - | - | - | - | - | - | - | - | A |
Nintendo 64 | - | - | C | B | ? | C | C | B | A | A |
Nintendo DS | - | - | - | - | - | - | - | - | - | A |
Nintendo GC | - | - | - | - | - | - | - | - | - | A |
PCEngine | A | A | A | A | ? | A | A | A | A | A |
PCEngine CD | B | B | A | A | ? | A | A | A | A | A |
PC-FX | - | - | - | - | - | - | - | - | - | A |
PlayStation | - | - | B | A | ? | A | A | A | A | A |
PSP | - | - | C | B | - | - | C | B | B | A |
Quake | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Sega 32X | ? | ? | A | A | ? | ? | A | A | A | A |
Sega CD | ? | ? | ? | ? | ? | ? | ? | ? | A | ? |
SuperNES | C | C | B | B | B | B | A | A | A | A |
Vectrex | A | A | A | A | A | A | A | A | A | A |
Virtual Boy | - | - | - | - | ? | ? | ? | ? | ? | A |
WonderSwan Color | - | - | ? | A | ? | ? | ? | ? | ? | A |
Note: The hardware of a PC can vary significantly, this impacts performance accordingly. Also note that Nintendo 64 currently fails on 32 bit PC.
Meaning of grades:
A = Most games are playable at full speed
B = Sometimes lag, or may need overclocking, or need a little frameskipping
C = Slow, but some games are playable, could be improved in the future
D = Very slow, but at least one game is playable
- = Not packaged, or will never be playable, or has a huge bug preventing playing
CPU: BCM2835
GPU: VideoCore IV
Pros: Silent with no fan. Cheap like $35. Very good compatibility with TVs. Open source video API. Well documented and a large community of users. Uses the normal HDMI cable. Powered with micro USB. Uses SD or microSD cards. Easy to dual boot.
Cons: Weak, can't even run snes9x_next at full speed. Obsolete since the RPi2 is out. No SATA. No eMMC. No NAND. No WiFI. No Bluetooth.
Conclusion: Buy a RPi3
CPU: BCM2836
GPU: VideoCore IV
Pros: Powerful enough to run most SNES games with snes9x_next at full speed. Silent with no fan. Cheap like $35. Very good compatibility with TVs. Open source video api. Well documented with a large community of users. Uses the normal HDMI cable. Powered with micro USB. Uses SD or microSD cards. 4 USB ports. Easy to dual boot. Officially supported by OpenELEC.
Cons: Still weak, can't run N64 and PSP games at full speed. Some CPS3 arcade games are slow. No SATA. No eMMC. No NAND. No WiFI. No Bluetooth.
Conclusion: Invest in a RPi3.
CPU: BCM2837
GPU: VideoCore IV
Pros: Powerful enough to run most SNES games with snes9x_next at full speed. Silent with no fan. Cheap like $35. Very good compatibility with TVs. Open source video api. Well documented with a large community of users. Uses the normal HDMI cable. Powered with micro USB. Uses SD or microSD cards. 4 USB ports. Easy to dual boot. Officially supported by OpenELEC/LibreELEC. Intagrated Wi-Fi and bluetooth.
Cons: Can't run heavy games like PSP games at full speed.
Conclusion: A good choice for beginners who want a cheap hardware and a lot of documentation.
CPU: i386, x86_64
GPU: Intel/Nvidia/Radeon
PCs can work very well. In fact, performance depends on its hardware.
Nvidia and Intel graphic cards should work. If you have to choose, choose Intel HD graphics for now.
On PC, you will have to flash a USB drive. This drive can be used as a live environment, allowing you to try Lakka on your hardware without installing it. The drive can also be used to install Lakka on your PC, but still does not support dual booting so it would be better to use a dedicated machine like a NUC.
Pros: Can virtually run any core. The live USB mode is convenient. The shaders can work well. Modular. Officially supported by LibreELEC. Less input lag.
Cons: Can be noisy. IO can be slow if not using an SSD. Very expensive. You will see a lot of messages on boot, like the BIOS and the syslinux bootloader. Not easy to dual boot. Not easy to unplug the hard drive to mount it on your laptop.
Conclusion: If you want to build the ultimate emulation console with no care for money, choose PC.
CPU: A10
GPU: Mali-400
Pros: Can run some SNES games with snes9x_next, some arcade games. Cheap. Silent.
Cons: Obsolete, use the Cubietruck or the Banana Pi instead. Powered by a barel.
Conclusion: More powerful than a RPi1, but still weak.
CPU: A20
GPU: Mali-400
RetroArch works on the Cubieboard2, Cubietruck and Banana Pi. However, the bad quality of MALI GLES userspace drivers provided by sunxi make it a bad choice for gaming. The kernel is also stuck at 3.4 which version is not supported by systemd. Lakka is being ported to these boards anyway and games are playable.
Pros: Some of these devices have Wifi, Bluetooth, SATA, and NAND. Powered by microUSB. Uses the normal HDMI port. Silent.
Cons: Old kernel, difficult to maintain. Wifi and bluetooth will not work. The Mali blobs are leaked. Only 2 USB ports.
Conclusion: An inferior product to the RPi2. Not recommended.
CPU: i.MX6 i2ex to i4
GPU: Vivante GC2000
Very good ARM boards. Their price is higher than RPi2 and Odroid-C1 but Lakka runs very well on them. Runs full speed PSX games, and some PSP games are playable. No vsync bugs. However, only two USB ports.
Pros: Good quality. Powerfull. Silent. Pretty good support of TVs. Powered by microUSB. Uses the normal HDMI port. The SolidRun team have been friendly enough to send us free samples. Officially supported by OpenELEC. Silent. The microSOM makes it modular.
Cons: Expensive. Hot CPU. mupen64plus bugs on it. The menu is not always 60fps, sometimes 55fps. Only 2 USB ports.
CPU: Amlogic S805
GPU: Mali-450
Pros: Powerfull CPU able to run some PSP games. Cheap like $35. The C1+ Model uses the big HDMI port, and can be powered by microUSB. Supports eMMC and microSD. The Hardkernel team is friendly, they sent us 2 free samples, and they love emulation. 4 USB ports.
Cons: Doesn't try to detect the resolution of TVs. No integrated Wi-Fi and Bluetooth.
Conclusion: More powerful than a RPi3 for the same price. Too bad it is lacking integrated Wi-Fi and Bluetooth.
CPU: Exynos GPU: Mali-T628
Pros: $74 for an octa core is cheap. Very powerful CPU able to run most PSP games. No vsync issue, no tearing. The board supports eMMC. 4 USB ports. Hardkernel supports Lakka by donating hardware and money.
Cons: The fan is noisy on the XU3. Uses his own barel power supply. Uses micro HDMI. Only 2 USB ports on the XU4. No integrated Wi-Fi and Bluetooth.
Conclusion: The most powerful ARM board able to run Lakka. A good and cheap alternative to PC. Too bad it is lacking integrated Wi-Fi and Bluetooth.
CPU: Amlogic GPU: Mali
Pros: Box provided. Powerful CPU. Good quality for the GPU BLOBs able to run mupen64plus at full speed. The WeTek team have been very helpful, they sent us a free sample. Officially supported by LibreELEC.
Cons: No access to the bootloader. You have to boot Android to configure the resolution in the bootloader.
Conclusion: If you are a N64 fan, and you have a 720p TV, and are not annoyed playing with a white background, it can be OK.
All USB joypads can be configured with some efforts. The most common USB joypads are pre-configured. When plugged they will work automatically. Here is the list of auto-configured joypads so far. Joypads with no central button can use a L3+R3 combo to trigger the menu.
The best joypads to use with Lakka are:
- XBox 360 wired controller
- Xbox ONE controller
- XBox 360 wireless controller + Microsoft adapter
- Dualshock 3 controller
We also support:
- 8bitdo NES30Pro
- Dualshock 4 controller
- Why Lakka
- Glossary
- Hardware support
- Downloading and installing a prebuilt image
- Alternative image flashing methods
- Alternative installation methods
- Upgrading Lakka
- Accessing Lakka filesystem
- Accessing Lakka command line interface
- ROMs
- BIOSes
- Playlists
- The Live USB Mode
- Troubleshooting Lakka
- About Lakka configuration
- The bootloader
- Menu drivers
- Input settings
- Audio settings
- Video settings
- Network settings
- Language settings
- Timezone settings
- Game Thumbnails
- Dynamic Wallpapers
- XMB Themes
- Multitaps
- Rewind
- Netplay
- Shaders
- Achievements
- Serving ROMs from a NAS
- CRT Screens
- Lakka as AccessPoint